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Quake Wii

390 bytes added, 02:23, 6 October 2016
m
Set title in info box to reflect project name
{{Infobox homebrewapphomebrew| title = QuakeWii| image = [[ImageFile:QuakeWii.png]]| desc = Quake port for the Wii| type = Port/Gameplatform game
| author = [[User:Piko|Piko]]
| maintainer =
| contributor =
| portedby =
| version = 0.08
| licence =
| download = [http://www.fallenacorn.com/piko/quake-wii-piko/quake-0_08.zip Quake 0.08]
| website =
| discussion =
| source = [http://www.fallenacorn.com/piko/quake-wii-piko/quake-wii-0_08.tar.gz Quake 0.08 Source]
| peripherals = {{Wiimote1}} {{SensorBar}} {{nunchuckNunchuk}} {{ClassicController}} {{GCNController}} {{WiiZapper}} {{USBKeyboard}} {{FrontSDHC}} {{WiFi}} {{Internet}}| hbc = 1| hbb = 0yes
}}
 
A branch of Eluan's [[QuakeGX]] port.
== Merging with QuakeGX ==
Eluan has begun work on merging version 0.08 into the main branch of QuakeGX. From there we can properly code in new features. As I'm not much good at Wii coding (all I'm really doing is patching stuff in), Eluan will be able to help big time. So hopefully this page will no longer be needed soon.
== Instructions ==
* Copy the PAK0.PAK (and PAK1.PAK if you own the full version) file to /apps/quake/ID1 on your SD card.
* The game should appear on the [[Homebrew Channel]] menu.
 
== Release Notes ==
*Fixed compatibility bugs with libogc 1.7.*.
*TCP Client enabled, thanks Q1Rev.
*Better nunchuck nunchuk controls. *Shouldn't need nunchuck nunchuk reattached to be detected.
*Removed old file system access methods.
*Bug fixes.
 
== Milestones ==
269
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