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− | == General Feedback ==
| + | = General Feedback = |
− | * How pretty. -- MetaFight's Mom 14:10, 11 March 2009 (UTC)
| + | How pretty. -- MetaFight's Mom 14:10, 11 March 2009 (UTC) |
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− | == Bugs ==
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− | * There are currently several problems with using two wiimotes. Some of the symptoms are:
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− | ** Both wiimotes connecting using the same channel (channel 0).
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− | ** Both wiimotes connecting properly, but neither will respond.
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− | ** Second wiimote won't connect to channel 1.
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− | ** Various animation bugs (look-up-freakout, the-half-turn) when second wiimote missing/not playing nice.
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− | == Contributing == | + | = Bugs = |
− | === New sprites ===
| + | There are currently several problems with using two wiimotes. Some of the symptoms are: |
− | * Slow at making graphics, eh? I can make some pre-rendered sprites for you. E-mail me retrotails@yahoo.com example on Youtube [http://www.youtube.com/watch?v=V6-ASu0l6Gc here.] -- RetroTails | + | * Both wiimotes connecting using the same channel (channel 0). |
| + | * Both wiimotes connecting properly, but neither will respond. |
| + | * Second wiimote won't connect to channel 1. |
| + | * Various animation bugs (look-up-freakout, the-half-turn) when second wiimote missing/not playing nice. |
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− | * I'm interested. I'll eventually need enemy sprites, but that's not the most needed graphics element just yet (see [[Talk:Shiny Red Tank#Tiles|Tiles]]). -- [[User:MetaFight|MetaFight]] 00:29, 10 March 2009 (UTC)
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− | * I've emailed you some stuff to look at, MetaFight. -- [[User:Mr_Nick666|Mr_Nick666]] 15:37, 16 March 2009 (GMT)
| + | = Contributing = |
| + | == New Sprites == |
| + | Slow at making graphics, eh? I can make some pre-rendered sprites for you. E-mail me retrotails@yahoo.com example on Youtube [http://www.youtube.com/watch?v=V6-ASu0l6Gc here.] -- RetroTails |
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− | === Tiles === | + | I'm interested. I'll eventually need enemy sprites, but that's not the most needed graphics element just yet (see [[Talk:Shiny Red Tank#Tiles|Tiles]]). -- [[User:MetaFight|MetaFight]] 00:29, 10 March 2009 (UTC) |
− | More important than sprites, at the moment, is 32x32 environment tiles. | + | |
− | <br>I'm looking for the following:
| + | I've emailed you some stuff to look at, MetaFight. -- [[User:Mr_Nick666|Mr_Nick666]] 15:37, 16 March 2009 (GMT) |
| + | : Thanks for the help! I'll take a look at that tonight. -- [[User:MetaFight|MetaFight]] 15:39, 17 March 2009 (UTC) |
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| + | == New Tiles == |
| + | More important than sprites, at the moment, is 32x32 environment tiles. I'm looking for the following: [EDIT: Moved to [[ShinyRedTank#Specific Detail| another section]] in the hopes of keeping things organised.] |
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| + | OK I guess to add a comment I just edit below it. Anyways, grass, dirt, rock, and underground tiles, metallic, mountains, and underground backgrounds, all made in 3d modeling software, [http://download179.mediafire.com/zstvzmbd0z3g/dyjyidxdwzi/retrotailsGFX.zip here] --[[User:Retrotails|retrotails]] 03:44, 17 March 2009 (UTC) EDIT and I forgot to say its all 32x32 and 640x480 PNGs. Also, BGs are repeatable.(horizontal but not vertical.) |
| + | : Thanks for the contribution! I'll take a look tonight. -- [[User:MetaFight|MetaFight]] 15:39, 17 March 2009 (UTC) |
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| + | |
| + | = Project Direction Details = |
| + | I'm eventually going to allot time to work on the following, but if anybody wants to contribute it would be much appreciated. -- [[User:MetaFight|MetaFight]] 15:39, 17 March 2009 (UTC) |
| + | == Art in General== |
| + | * A dark-ish mood. |
| + | * Not too cartoony (Close to Castlevania: SOTN). |
| + | |
| + | == Tiles == |
| + | '''Dimensions''' |
| + | * 32x32 pixels |
| + | '''Themes''': |
| * Outdoor | | * Outdoor |
| ** Rocky | | ** Rocky |
| ** Grass on rock/dirt | | ** Grass on rock/dirt |
| * Underground | | * Underground |
− | * Indoors Metalic | + | * Indoors Metalic (think of TMNT's technodrome) |
− | ** Think of TMNT's technodrome.
| + | '''Interaction''' |
− | * Background Art (for the above styles) | + | * There are currently only has 3 types of tiles in the game: |
| + | ** Solid (blocks all movement) |
| + | ** Semi-solid (only blocks downwards movement) |
| + | ** Background (doesn't block any movement) |
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| + | == Background Art == |
| + | * No dimension restrictions |
| + | * Types eventually to be implemented: |
| + | ** Fixed (distant) |
| + | ** Scrolling (probably 3-4 levels of parallax) |
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− | You'll notice that the game currently only has 3 tiles:
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− | * Solid (blocks all movement)
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− | * Semi-solid (only blocks downwards movement)
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− | * Background (doesn't block any movement)
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− | That's all that I really need for now. I'm eventually going to allot time to work on these, but if anybody wants to contribute it would be much appreciated.
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| Thanks for your interest. | | Thanks for your interest. |
− | | + | -- [[User:MetaFight|MetaFight]] 15:39, 17 March 2009 (UTC) |
− | -- [[User:MetaFight|MetaFight]] 00:22, 10 March 2009 (UTC) | |
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− | OK I guess to add a comment I just edit below it. Anyways, grass, dirt, rock, and underground tiles, metallic, mountains, and underground backgrounds, all made in 3d modeling software, [http://download179.mediafire.com/zstvzmbd0z3g/dyjyidxdwzi/retrotailsGFX.zip here] --[[User:Retrotails|retrotails]] 03:44, 17 March 2009 (UTC) EDIT and I forgot to say its all 32x32 and 640x480 PNGs. Also, BGs are repeatable.(horizontal but not vertical.)
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