Changes

Jump to navigation Jump to search
666 bytes added ,  12:15, 6 January 2012
no edit summary
Line 5: Line 5:  
:::I guess that if I install an .wad that was created with this but also have Preloader installed I can just boot into HBC and remove the .wad using the appropriate tools? [[User:Pinball wizard|Pinball wizard]] 02:02, 17 February 2009 (UTC)
 
:::I guess that if I install an .wad that was created with this but also have Preloader installed I can just boot into HBC and remove the .wad using the appropriate tools? [[User:Pinball wizard|Pinball wizard]] 02:02, 17 February 2009 (UTC)
 
::::Benzin does not create wads. It only creates banners. But yes, if a banner it created bricks (shouldn't happen) then preloader will allow you to boot into HBC to remove it. --[[User:SquidMan|SquidMan]] 02:24, 17 February 2009 (UTC)
 
::::Benzin does not create wads. It only creates banners. But yes, if a banner it created bricks (shouldn't happen) then preloader will allow you to boot into HBC to remove it. --[[User:SquidMan|SquidMan]] 02:24, 17 February 2009 (UTC)
::::Ohhh. I say what the tool does. Yeah great job. This makes so much more sense now. [[User:Pinball wizard|Pinball wizard]] 00:13, 18 February 2009 (UTC)
+
::::Ohhh. I see what the tool does. Yeah great job. This makes so much more sense now. [[User:Pinball wizard|Pinball wizard]] 00:13, 18 February 2009 (UTC)
    
=== Binaries ===
 
=== Binaries ===
 
I'm not asking for a binary, but I'm curious as to why you're so intent on not distributing one. Any particular reason? [[User:SMR Kurosan|SMR Kurosan]] 13:08, 18 February 2009 (UTC)
 
I'm not asking for a binary, but I'm curious as to why you're so intent on not distributing one. Any particular reason? [[User:SMR Kurosan|SMR Kurosan]] 13:08, 18 February 2009 (UTC)
 
:At this point in it's development cycle, it isn't really ready for public consumption, and also, the nature of the tool is such that anyone who can use it should be able to compile binaries. Also, we don't want to hear the Windows lusers complain why there is no binary for them. --[[User:SquidMan|SquidMan]] 22:36, 18 February 2009 (UTC)
 
:At this point in it's development cycle, it isn't really ready for public consumption, and also, the nature of the tool is such that anyone who can use it should be able to compile binaries. Also, we don't want to hear the Windows lusers complain why there is no binary for them. --[[User:SquidMan|SquidMan]] 22:36, 18 February 2009 (UTC)
 +
::"Windows lusers"? That's nice. [[User:SMR Kurosan|SMR Kurosan]] 08:09, 26 April 2009 (UTC)
 +
:::Thank you for taking the time to check out Benzin. Your time is a valuable resource, and we thank you for spending it with our product. Any other constructive criticism is welcome. --[[User:Megazig|Megazig]] <small>—Preceding unsigned comment added by [[User:Megazig|Megazig]] ([[User talk:Megazig|talk]] • [[Special:Contributions/Megazig|contribs]]) 09:02, 26 April 2009 (UTC)</small>
 +
::::Thank you for being polite. I'm not complaining about the lack of a binary since I believe that the explanation given makes perfect sense. However, I don't think that insulting users of an OS has its place here. Thanks for taking the time to read this. [[User:SMR Kurosan|SMR Kurosan]] 23:10, 26 April 2009 (UTC)
   −
=== Identification of unknown color ===
+
:::::Problem solved :-) Thanks for feedback. --[[User:TheRealTukz|TheRealTukz]] 11:15, 6 January 2012 (CET)
{From a "texref": sections of the icon.brlyt from the openoing.bnr extracted from WiiPlay disc.
+
 
        "uaa":
+
=== XMLAN Preview ===
          [0x77, 0x0, 0x0, 0x0],
+
You guys really should put up a preview of an xmlan file to show people what this thing does. I thought I saw one posted before, but it has mysteriously disappeared. Here's hoping you can see to putting another one back up. Thanks for your great work --[[User:Megazig|Megazig]] <small>—Preceding unsigned comment added by [[User:Megazig|Megazig]] ([[User talk:Megazig|talk]] [[Special:Contributions/Megazig|contribs]]) 09:02, 26 April 2009 (UTC)</small>
        "uab": None,
  −
        "unk_bit_5": 0x0,
  −
        "unk_bits_0_3": 0x0L,
  −
        "unk_color":
  −
          [0xff, 0x7f, 0x0, 0xff],
  −
        "unk_color_2":
  −
          [0xff, 0xff, 0xff, 0xff],
  −
}
  −
This colour [0xff, 0x7f, 0x0, 0xff] is used in the Wii Play icon.brlyt, the logo image is white, but when it is shown on screen it is orange, this colour appears to be a filter.  Transparent areas are still transparent, black areas are still black, but almost everything else is orange.  The full texture section is pasted at [[Talk:Wii_Animations]]
 
18

edits

Navigation menu