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102 bytes added ,  20:11, 22 February 2008
link to Wii_Savegame_Parser
File data comes after the [[#File Header|File Header]]. Each file actually occupies the length specified in the file header rounded up to the next 64 byte boundary. Data is encrypted (AES128-CBC) using the "sd-key" and the initialization vector specified in the File Header.
 
 
=== Parsing savegames ===
 
Savegames can be parsed with the [[Wii_Savegame_Parser|savegame parser]]
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