Hardware/GX: Difference between revisions
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==GX FIFO== | ==GX FIFO== | ||
All sorts of graphics data (vertices, primitives, etc) are sent through the FIFO at CC008000. Data is sent via first sending an 8 bit type identifier, then any-sized data. | All sorts of graphics data (vertices, primitives, etc) are sent through the FIFO at CC008000. Data is sent via first sending an 8 bit type identifier, then any-sized data. | ||
Revision as of 22:38, 1 March 2009
| Pixel Engine | |
| Access | |
|---|---|
| Broadway | Full |
| Starlet | None |
| Registers | |
| Base | 0x0c001000 |
| Length | 0x100 |
| Access size | 32 bits |
| Byte order | Big Endian |
| IRQs | |
| Broadway | 9,10 |
| Command Processor | |
| Access | |
|---|---|
| Broadway | Full |
| Starlet | None |
| Registers | |
| Base | 0x0c000000 |
| Length | 0x80 |
| Access size | 16 bits |
| Byte order | Big Endian |
| IRQs | |
| Broadway | 11 |
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| This article may be improved with information from Yet Another GameCube Documentation. You can help WiiBrew by expanding this article with the information and wikifying it. |
GX FIFO
All sorts of graphics data (vertices, primitives, etc) are sent through the FIFO at CC008000. Data is sent via first sending an 8 bit type identifier, then any-sized data.