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Cheat Manager is a homebrew app that allows you to select and edit codes in a text file and then generate a GCT file from it. Text files can be downloaded using Linus' [[Code Downloader]] | |||
Cheat Manager is a homebrew app that allows you to generate a GCT file from | |||
== Usage == | == Usage == | ||
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== Thanks == | |||
Waninkoko's WAD Manager. | |||
<br>Team Twiizers/devkitPRO's libogc | |||
<br>Thanks to everyone who made source code available for their Wii applications. | |||
== Note: == | == Note: == | ||
*text | *text files can not be larger than 64k bytes. | ||
*text | *text files must use ascii, do not use UTF-8. | ||
== Download == | == Download == | ||
[[:Image:Cheat manager v0 2 fix dir.rar|v0.2 Fixed]] | [[:Image:Cheat manager v0 2 fix dir.rar|v0.2 Fixed]] | ||
Revision as of 19:58, 20 February 2009
| Cheat Manager v0.2 | |
| | |
| General | |
|---|---|
| Author(s) | Spritez(David Zou) |
| Type | Utilities |
| Links | |
| [[v0.2 Fixed|Download]] | |
| Peripherals | |
Cheat Manager is a homebrew app that allows you to select and edit codes in a text file and then generate a GCT file from it. Text files can be downloaded using Linus' Code Downloader
Usage
- decompress rar file into root of sd card.
- put text code file(*.txt) in sd:/txtcodes.
- run cheat manager, browse text code file and select it.
- press
activate code item or press
deactivate code item. - press
to generate GCT File which you activate code. - press
Exit Cheat Manager. - run game.....
Screen Shots
-
Start
-
Start
-
Select Text Code File
-
View Code Item
-
View Code
-
Edit Code
-
Active Code Item
-
Generate GCT File
Code Item Prefix
| Prefix | Description |
|---|---|
| [-] | deactivate code item |
| [+] | activate code item |
| [?] | this code item include comment |
| [!] | this code item include variational code, you must edit it before generate gct file. |
Thanks
Waninkoko's WAD Manager.
Team Twiizers/devkitPRO's libogc
Thanks to everyone who made source code available for their Wii applications.
Note:
- text files can not be larger than 64k bytes.
- text files must use ascii, do not use UTF-8.
