CheatManager: Difference between revisions
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removed my previous mirrors. uploaded file myself. fixed links. added "fixed to link name" |
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| Line 5: | Line 5: | ||
| type = Utilities | | type = Utilities | ||
| author = Spritez(David Zou) | | author = Spritez(David Zou) | ||
| download = [ | | download = [[:Image:Cheat manager v0 2 fix dir.rar|v0.2 Fixed]] | ||
| peripherals = {{SensorBar}} {{wiimote1}} {{FrontSD}} | | peripherals = {{SensorBar}} {{wiimote1}} {{FrontSD}} | ||
| hbc = 1 | | hbc = 1 | ||
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== Download == | == Download == | ||
[ | [[:Image:Cheat manager v0 2 fix dir.rar|v0.2 Fixed]] | ||
Revision as of 02:52, 20 February 2009
| Cheat Manager v0.2 | |
| | |
| General | |
|---|---|
| Author(s) | Spritez(David Zou) |
| Type | Utilities |
| Links | |
| [[v0.2 Fixed|Download]] | |
| Peripherals | |
Outline
Cheat Manager is a homebrew app that allows you to generate a GCT file from a text file.
And you can edit/modify text code, before generating the GCT File.
Thanks
Waninkoko's WAD Manager.
Team Twiizers/devkitPRO's libogc
Thanks to everyone who made source code available for their Wii applications.
Usage
- decompress rar file into root of sd card.
- put text code file(*.txt) in sd:/txtcodes.
- run cheat manager, browse text code file and select it.
- press
activate code item or press
deactivate code item. - press
to generate GCT File which you activate code. - press
Exit Cheat Manager. - run game.....
Screen Shots
-
Start
-
Start
-
Select Text Code File
-
View Code Item
-
View Code
-
Edit Code
-
Active Code Item
-
Generate GCT File
Code Item Prefix
| Prefix | Description |
|---|---|
| [-] | deactivate code item |
| [+] | activate code item |
| [?] | this code item include comment |
| [!] | this code item include variational code, you must edit it before generate gct file. |
Note:
- text code file don't more then 64k byte.
- text code file use ascii, don't use UTF-8.
