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==Status==
Feb 15:
Readme is finished. A copy will be in-game under the Help menu. See it below.
 
Feb 14:
Music system is finished. Battle, building and main menu music is complete. Have to use a queue system though..
Music, Testing - jsmaster
 
==Readme==
1: Overview
 
Welcome to WiiPart!
 
WiiPart is a port of the classic
castle defense game, Rampart.
It is heavily based on the NES version,
however there is a SNES gameplay mode
available!
 
Press right dpad to go to next page
and left dpad to go to previous page.
When you're done, hit B.
 
2: Menu
 
The main menu of Wiipart is simple to navigate.
Aim your Wiimote at the screen and select the
button you wish to go to, and hit A or B.
 
There's a few easter eggs in the menu, be sure to click
around and examine the background! Though buttons may
not be listed as used, they might be used for "something" ;)
 
3: Normal
 
Normal gameplay, or 'Single' on the menu, is remminiscent of the
NES version of Rampart. The first part requires you to select a
home castle with the A button. Then, you must place three cannons
with your A button, again.
 
Ships spawn at the start of every game phase, so if you didn't
destroy all the ships you're going to have trouble!
 
Each cannon you have has five shots in reserve. After those
five shots you will be forced to end the round, and go into
rebuild mode. You also only have 30 seconds to finish the round.
 
In Rebuild mode, you use A to place random wall shapes provided
to fill holes in walls and capture more castles.
You gain two cannons for owning your home castle, plus one
cannon for each additional castle you have captured.
You only have 30 seconds to build; after that, you have 4 extra
seconds to place the current piece, if any, you have in your cursor.
Then the round ends. If all castles are captured, or you last for a
fixed number of rounds. you are declared the winner.
 
4: Super
 
Super gameplay is, as you may of guessed,
gameplay based off the Super Nintendo version.
 
The main differences here are the way levels are progressed.
On easier levels, you have easier pieces to place, while
on harder levels you will have more shaped pieces to use.
 
Cannons in this mode only spawn once, at the start of the
first game match. When all ships are destroyed, or all castles
are captured, you are declared the winner.
 
5: Two-Player
 
Two player gameplay is based on the SNES two-player mode.
 
It is very similar to the above gameplays, with the
difference that there are no ships. Two players are
fighting for control over two seperate lands.
A player is declared the winner when he captures
all of his castles.
 
There will also be special flashing points on the map.
Capture these as territory for extra points!
 
The biggest difference here is that cannons can be destroyed!
The Options menu contains the number of hits you must receive
for a cannon to blow up.
 
6: Scoring
 
Scoring in WiiPart is very basic.
First off is the Castle Bonus. You gain 700
points every round your home
castle survives, plus an extra 200 points
per every castle captured.
 
Second is the Construction Bonus. You gain 2 points
for every piece of new territory you aquire during
rebuild mode, and the points are doubled if you captured
a castle inside the territory.
 
Third is the Destruction Bonus. This is the only
part that varies in two player mode.
 
In Single and Super, you gain 100 points * number of
ships sunk this round. In Two Player mode, you gain 15
points for every enemy wall you destroy, and 60 points
for every cannon you destroy.
 
The winning player also gets an extra 1000 points for,
you guessed it, winning!
==Questions==
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