Robot: Cosmetic changes
I have a PAL Wii so I haven't tested this on an NTSC Wii and would be interested in any feedback on this please.
Well, one user wrote that, hear I can demonstrate it to you (the two 6)
This was in version 0.2, in 0.3 still happens...
:Cheers for the spot, I've actually completely rewritten the game tiles engine between v0.3 and the upcoming v0.4, so as a result I have probably inadvertently fixed the problem. Although, I may have introduced a few new bugs in the meantime so please keep reporting bugs. --[[User:JustWoody|JustWoody]] 13:35, 31 August 2008 (UTC)
i really like the new release, feels more mature. only the shuffle function seems to shuffle in a way you get stuck with no more moves too frequently, an almost solved board could get stuk 5 times or more, perhaps it is not random enough or too random.
another issue is the sound, i feel you compressed the sounds to make the .dol small, but now sounds sound horrible, i turned it off while playing (like your edit of the gong). another thing about the sound, it is way louder then any other wii homebrew i use. for the main part i like it (we here are still addicts ;)) [[User:Bitflusher|Bitflusher]] 17:17, 4 September 2008 (UTC)
::::Oh, ok then. :) [[User:Xyrion|Xyrion]] 15:47, 7 September 2008 (UTC)
I've spotted a couple of bugs - the graphic for the unselected positions in sound options is corrupt. + in few (I hope) circumstances the shuffle doesn't place the tiles in a completable way, I will take a look at this as it defeats the object of the new changes. --[[User:JustWoody|JustWoody]] 15:20, 15 October 2008 (UTC)
: Yes I agree, when I add saving of preferences to the sd card I will also change it so that once the preferences are set you no longer see the language selection screen at the beginning, instead having an entry on the options menu. --[[User:JustWoody|JustWoody]] 17:28, 19 October 2008 (UTC)
I just played 2-player competitive mode tonight and I noticed that if I have a tile selected and the other player selects the same tile, it unselects the tile for me. So if I'm about to make a match and the other player selects the tile that I already selected, it will make it so that the tile is not selected for me, but is selected for the other player. [[User:Deozaan|Deozaan]] 07:19, 15 November 2008 (UTC)
:Yeah Deozaan that is called 'stealing', it is an intentional game mechanism to give it a bit more of an edge. You can always go back to the tile you originally selected a reselect it to finish your pair - that is if you get there before your opponent selects the second one you selected ;) --[[User:JustWoody|JustWoody]] 07:39, 15 November 2008 (UTC)
It would be nice to have a 'friendly' VS mode that doesn't allow stealing.
That's my mom's suggestion, because I have a habit of stealing her matches cause she's a little slow with the wiimote. Also, on my standard definition TV, the top of the row of bricks is unreadable, it would be nice if the play area was a little bit zoomed out.--[[User:Buffstricker|Buffstricker]] 02:33, 20 November 2008 (UTC)
:Could you give me a bit more info on you TV problem as I have a standard def TV (widescreen) and it shows the whole picture. Is this the same on all your games? + have you tried changing your Wii settings between 50 and 60 hertz? On mine this has an effect. BTY cheers for the completion/corrections of the Danish translation. --[[User:JustWoody|JustWoody]] 09:54, 20 November 2008 (UTC)
That seems to have done the trick, thanks!--[[User:Buffstricker|Buffstricker]] 12:58, 24 November 2008 (UTC)
I think I've found another bug in 0.6. When u play a VS-Coop and Player 1 selects a tile at pos xy and then Player 2 picks up the last possible cards the sorting algorithm gets started and scuffles the cards. But then the selected card (Player 1) is maybe the old ID? But another image? I've to reselect the card when i want to pick those two pairs. This happend two times, so it should be reproduced. BTW Nice game you've done, this is one of my favorites! --[[User:bwe|Maze']] 23:18, 14 December 2008 (GMT+1)
:Good spot Maze', yeah I was not clearing the selections on a shuffle, I have added the code to do this now and will be in v0.7. --[[User:JustWoody|JustWoody]] 16:58, 15 December 2008 (UTC)