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1,586 bytes added ,  01:41, 3 February 2009
0.5
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| author      = [[User:Arikado|Arikado]]
 
| author      = [[User:Arikado|Arikado]]
 
| display    =  
 
| display    =  
| version    = 0.3
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| version    = 0.5
| download    = [http://www.mediafire.com/download.php?zzo1dygdktt Download]
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| download    = [http://www.mediafire.com/download.php?tzjwgtlmdny Download]
 
| source      = Available on Request
 
| source      = Available on Request
 
| peripherals = {{Wiimote1}} {{Nunchuck}} {{ClassicController}} {{SensorBar}} {{WiiBalanceBoard}} {{FrontSD}} {{FrontSDHC}}
 
| peripherals = {{Wiimote1}} {{Nunchuck}} {{ClassicController}} {{SensorBar}} {{WiiBalanceBoard}} {{FrontSD}} {{FrontSDHC}}
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out for Wii homebrew. Thus, I have created WiiBreaker. In total,  
 
out for Wii homebrew. Thus, I have created WiiBreaker. In total,  
 
this first release took about two weekends to write.
 
this first release took about two weekends to write.
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It now has three modes.
    
Once the ball falls below the screen 3 times, you lose.
 
Once the ball falls below the screen 3 times, you lose.
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''NOTE:'' Pause the game if you feel unbalanced
 
''NOTE:'' Pause the game if you feel unbalanced
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'''Level Editor Control Scheme (one wiimote):'''
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A: Pick up brick
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B: Drop brick
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MINUS: Save Pattern
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PLUS: Load Pattern
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DPAD: Choose color for selected brick
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1 and 2: Reset Bricks
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HOME: Play Pattern
    
'''Anywhere:'''
 
'''Anywhere:'''
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Once again my e-mail address is: castlevania7689 <at> yahoo <dot> com
 
Once again my e-mail address is: castlevania7689 <at> yahoo <dot> com
   −
== Version History ==
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== Level Editor ==
0.3 - All of the artwork, including the icon, has been redone by Azza123 - Bricks are randomly assigned different colors - Signifigant changes to the overall game - SDHC Support - Power Button Support - Bug Fixes - User Generated Backgrounds - IR Sensor Control Scheme - A far better menu (font support and its sorta interactive) - Pause Feature - Balance Board Control Scheme - Sound Support (sucks, but its there and turned off by default) - 1 Highscore for each control scheme
     −
0.2 - All Collision Detection Problems Fixed - Highscoring - Nunchuk Support - Classic Controller Support - Only rumbles when expansion controllers are not plugged in - HBC 9 Support
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Making your own levels with the level editor will save them as the file pattern1.pattern Send me your pattern1.pattern
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files and they may make into WiiBreaker mode for the next release. Furthermore, feel free to distribute
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them to your friends for them to play.
   −
0.1 - First private and public release.  
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NOTE: You can only have one pattern file (named pattern1.pattern) in your data folder at a time. Future releases may
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increase the available number of pattern files.
    
== Design Document ==
 
== Design Document ==
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== Special Thanks ==
 
== Special Thanks ==
   −
Thanks to Ave for his library allowing me to achieve font support. Also, thank you for
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Thanks to Aaron (Azza123) who gave me the idea for Wiibreaker and who currently does
originally coding the Balance Board.
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all of the artwork for Wiibreaker.
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Thanks to PeterdeMan for making the two absolutely amazing, jawdropping music tracks. In my mind, they
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are about the best music tracks anywhere in the Wii homebrew scene.
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Thanks to WarpedFlash for allowing me to bring over one of his Wii Shooting Gallery crosshairs.
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Thanks to Ave for his library allowing me to achieve font support.
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Thanks to Aaron (Azza123) who gave me the idea for Wiibreaker.
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Thanks to Tantric, Koopa, and ekeeke for helping me achieve saving and loading of files.
   −
Thanks to the people running the [[Homebrew Browser]], thus allowing more people
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Thanks to Tantric and scanff for giving me a bit of assistance with looping mp3 files.
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Thanks to the people running the homebrew browser (teknecal?), thus allowing more people
 
to easily run my software.
 
to easily run my software.
   −
Thanks to [[User:Chaosteil|Chaosteil]] for developing the [[libwiisprite]] library.
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Thanks to Chaosteil for developing the libwiisprite library.
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Thanks to [[Team Twiizers]] for originally hacking the Wii.
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Thanks to Team Twiizers for originally hacking the Wii.
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Thank you to everyone who has downloaded my other application and now Wiibreaker as well.
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Thank you to everyone who has downloaded my other applications as well as Wiibreaker.
It's an amazing feeling to have; Knowing that people enjoy using your software.
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 +
== Version History ==
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0.5 - Ball now moves in 12 directions instead of 4 - 3 distinct modes (Brickbreaker, WiiBreaker, Level Editor) - A little bit of "new" artwork - Each control scheme tweaked (based on feedback from people) - 2 Tracks of Background Music - Highscore system changed to compensate the new modes (except level editor) - Highscores are now saved
 +
 
 +
0.3 - All of the artwork, including the icon, has been redone by Azza123 - Bricks are randomly assigned different colors - Signifigant changes to the overall game - SDHC Support - Power Button Support - Bug Fixes - User Generated Backgrounds - IR Sensor Control Scheme - A far better menu (font support and its sorta interactive) - Pause Feature - Balance Board Control Scheme - Sound Support (sucks, but its there and turned off by default) - 1 Highscore for each control scheme
 +
 
 +
0.2 - All Collision Detection Problems Fixed - Highscoring - Nunchuk Support - Classic Controller Support - Only rumbles when expansion controllers are not plugged in - HBC 9 Support
 +
 
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0.1 - First private and public release.  
    
== Final Thoughts ==
 
== Final Thoughts ==
   −
This 0.3 release took 4 months of work and a couple sleepless nights. I hope everyone
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0.5 is a groundbreaking release for WiiBreaker for a couple of reasons. First off, it allows
enjoys playing it as much as I enjoyed making it.
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you save and load files; Something I've never programmed before. Also, we have 3 distinct modes
 
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which upcoming releases will center around. Finally, we have some great background music adding a layer of proffessionalism and appeal to WiiBreaker.
Please share questions comments and ideas with me at: castlevania7689 <at> yahoo <dot> com
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I can also be found floating around the Wiibrew forums. Work on Wiibreaker is
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currently postponed until the completion of Wii Shooting Gallery.
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Thanks for playing, reading, downloading and the like.
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Also of note; This game available for download on the homebrew browser.
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Please share questions, comments, and ideas with me at: castlevania7689 <at> yahoo <dot> com
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I can also be found floating around the Wiibrew and occasionaly the Tehskeen forums. On a rare occasion, I
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can be found in the #wiihelp and/or #wiidev IRC. Right now, I'm still actively creating new releases for my apps on Wiibrew. Thanks for playing, reading, downloading and the like.
    
                     -Arikado
 
                     -Arikado
    
[[Category:Homebrew using libwiisprite]] [[Category:Homebrew_applications_using_Wii_balance_board]]
 
[[Category:Homebrew using libwiisprite]] [[Category:Homebrew_applications_using_Wii_balance_board]]
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