Changes

Jump to: navigation, search

Talk:Fuse

519 bytes added, 22:10, 23 January 2009
Controller Mapping
::::::About having direct access to the cursor keys, it makes it possible to handle the BIOS menus without having to switch between joysticks. The more user friendly this (or any) emu can get, the better, I think.
::::::By the way, I seriously don't think that mapping the menu to the "2" button is a good idea. "2" should be used for the joystick button (and as the "accept" button in the menus) instead, since it's the closest button to the thumb, and the menu can already be opened with Home anyway.--[[User:ICEknigh7|ICEknigh7]] 16:56, 23 January 2009 (UTC)
 
:::::::All six wii remote keys will be user defined: A, B, +, -, 1 and 2 - you can make them any keyboard button or joystick fire. So if weapon switching is 1-4, or 5-9 or A-B you'll be able to do that from wii remote. If you need to use more than 6 keys in the game, i think keyboard, not an additional controller, is the way to go. I'm sorry but this proposition doesn't convince me one bit. If you'd like to try your config, you'd need to look in wiimouse.c (very short file) and recompile fuse. [[User:Spec|Spec]]
== Intro Screen ==
114
edits

Navigation menu