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194 bytes added, 18:55, 23 January 2009
Controller Mapping
::::::Erm, you actually need numbers 1 to 4 to constantly switch between weapons mid-game, just like in Livingstone I pressume. Of course the virtual console games don't require this number-key mappings since they're, well, console games.
::::::About having direct access to the cursor keys, it makes it possible to handle the BIOS menus without having to switch between joysticks. The more user friendly this (or any) emu can get, the better.
::::::By the way, I seriously don't think that mapping the menu to the "2" button is a good idea. "2" should be used for the joystick button instead, since it's the closest button to the thumb.
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