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{{Infobox homebrewapphomebrew| title = [[ImageFile:MLBLogo.png]]| desc type = The exciting new 'video platform game' that all the family can enjoy!| type = Game
| license = BSD
| author = [[User:pinecone|pineconePinecone]]| version = 01.0.1| download = [ here]| source peripherals = {{wiimote2}} {{SensorBar}} {{FrontSD}}| hbb = patienceyes
{{ombox|text=Now with over '''10,000''' downloads!}} ''' "''Propose to an Englishman any principle, or any instrument, however admirable, and you will observe that the whole effort of the English mind is directed to find a difficulty, a defect, or an impossibility in it. If you speak to him of a machine for peeling a potato, he will pronounce it impossible: if you peel a potato with it before his eyes, he will declare it useless, because it will not slice a pineapple. "'' -- Charles Babbage''' MyLittleBall (the most unfortunately titled form of entertainment since the console on which it is played) is the exciting new 'video game' that all puts you, the family can enjoy! Using latest technologiesplayer, MyLittleBall brings life in the position of a bouncy little red ball with an undying urge to any partyfurther elevate himself by means of randomly arranged platforms. Get ready for countless good times in  Challenge a friend and then try to defend your Living Roomhigh-score by blasting him off the screen== Screenshots ==These screenshots are representative of gameplay. Some stuff has changed since: <gallery perRow="3" style="text-align:center;" widths="200px" heights="150px">Image:MyLittleBall_title1a.jpg|The intro screenImage:MyLittleBall_ingame1a.jpg|A screenshot of v1.0.0 gameplay</gallery>
==Gameplay===== Standard Mode ===Be the ball. Holding it 'normally', rotate the WiiMote left and right to control the aspiring exclamation mark Mr Ball up and up and up! Keep bouncing on the platforms to avoid falling (falling is a bad idea). See how many points you can get, then challenge your friends, family, secret lovers, teachers and co-workers!
Don't forget to bring a towel.....
=== NEW! Two-Player mode ===Same rules apply, except a second player can pick up a WiiMote, press 'B' in mid-game, and start dropping bombs on the player controlling the ball! Just point and press 'B' to drop.  ==Controls==
{| class="wikitable"
! Player !! Button !! Action|-| {{Wiimote1}} || {{WiimoteAButton}} || Start game|-| {{Wiimote1}} || {{WiimoteMinusButton}} || Pause game
| {{WiimoteAButtonWiimote1}} || Start game{{WiimoteHomeButton}} || Return from whence you came
| {{WiimoteHomeButtonWiimote1}} || Return from whence you came{{WiimoteVerticalTilt}} || Move|-| {{Wiimote2}} || {{WiimoteBButton}} || Join the game/Drop bombs!|-| {{Wiimote2}} || {{WiimoteAim}} || Point at where to drop the bomb
Rotate the Wiimote left and right to control the ball. The larger your horizontal velocity, the greater the factor by which your vertical velocity increases (but you don't really need to worry about that). Player 2 can join any game by pressing 'B' on a second WiiMote. Then, point at the screen and drop bombs to blast your opponent off the screen. ==ScreenshotsChangelog ==<gallery perRow="3" style="text-align'''v1.0.1''' Date Released:center;" widths="200px" heights="150px">06/03/09 Image* 2 player mode! Features:Introscrndemomlb**Starts automatically when 'B' is pressed in gameplay**Point at screen and drop bombs on Ball!* Removed some debugging information* Made 'cheating' nearly impossible* Basic framework for internationalisation, but alternative languages not yet supported.jpg|The intro screenImage* Added some translations to XML description* Sound effects finally implemented* 'Falling platforms' animation added* Used a GRRLIB fix to strange images appearing on start-up* Optimization on storing high scores '''v1.0.0''' Date Released:Mylittleball08/02/09 * Graphical overhaul, courtesy of SpriteAttack* Added tamper-0proof highscoring* Bugfixes* General gameplay improvements* Added music track* Made 'cheating' slightly harder '''v0.0.1''' Date Released: 21/01/09 * Initial Release== Communication Problems (A word on Languages) ==No translations this time. Sorry. I've been trying hard, I really have, and the translations you've submitted are very much appreciated.jpg|A screenshot Unfortunately, I wasn't even able to add translations to the meta.xml file because the [[Homebrew Channel]] wouldn't allow accented characters. But your translations have not been in vein. I have added them as brief translations of this wiki page, and I hope to add them to the game in the future....but probably not too soon. Sorry. == High Scorings ==So you thought you could cheat, huh? FTPed the high score file and modified it, did you? Well, unless you have more determination than a sense of v0when something is just really not worth pursuing, you will have failed, because accompanying the high score is an (albeit very simple and probably very breakable) hash. I don't doubt that the clever people in this community could have it broken without breaking a sweat, but all the same, I'd like to keep the highscore system as secure as possible, so that should I later decide to implement an online highscore store, I won't have to wipe everyone's existing highscores. Oh - and anyone who hacks the system is obliged to create a new one. == Sounds like fun ==Hurray! Sound effects are working and so is the background music.0And the best part is when it was broken it wasn't my fault! The latest build of [[libogc]] has fixed a bug in the old version.1 gameplayThree cheers for sound effects! == Plot ==<This one's up to you. Submit a plot/gallery>storyline for the game on the Discussion page. The best (and most amusing) story will win.
==Looking to the FutureSecret Sauce ==Hoping At this point, for various boring reasons I can't be bothered to go into, I will not be officially releasing the source code. If you're really that keen to add sound see some poorly written and high score system sometime soon (if someone else wants messy C code, try typing in random requests to help) knows - you might get lucky!
==Thanks for all the fish==*Big thanks to [[User:DayDreamOz|SpriteAttack]] for bringing some much needed character to the game
*Thanks to [[User:NoNameNo|NoNameNo]] for the excellent [[GRRLIB]]
*Thanks to everyone responsible for [[DevkitPro]] and [[Libogc]] (there are too many to list!)
[[Category:Homebrew using GRRLib]]
[[Category:Homebrew using Sndlib]]


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