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379 bytes added ,  21:12, 21 January 2009
Wiimote lights
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:I think rumble wouldn't be the best idea. Suppose you manage to balance it on a picture frame. Now, when you get it to a level position the Wiimote starts rumbling and falls off onto the ground (We all know -from several 'tests' with TV screens- that the ground would be the loser here). But using the in-built speaker sounds good (if I can figure out a good way to do this), consider the idea noted in TODO. --[[User:Alanceil|Alanceil]] 17:24, 21 January 2009 (UTC)
 
:I think rumble wouldn't be the best idea. Suppose you manage to balance it on a picture frame. Now, when you get it to a level position the Wiimote starts rumbling and falls off onto the ground (We all know -from several 'tests' with TV screens- that the ground would be the loser here). But using the in-built speaker sounds good (if I can figure out a good way to do this), consider the idea noted in TODO. --[[User:Alanceil|Alanceil]] 17:24, 21 January 2009 (UTC)
 
::May I recommend flashing the Wiimote lights instead, as no one really knows how to use the Wiimote's built-in speaker in a practical context. --[[User:Pinecone|Pinecone]] 19:00, 21 January 2009 (UTC)
 
::May I recommend flashing the Wiimote lights instead, as no one really knows how to use the Wiimote's built-in speaker in a practical context. --[[User:Pinecone|Pinecone]] 19:00, 21 January 2009 (UTC)
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:::I actually had this idea when I started with 0.5. The reason I decided against it was that I know of only one way to do this, which is quite an ugly hack (Have a look at the source code of [[Wmlflash]]). Do you know of any other possibilities to flash the leds, preferably included in one of the devkitPro libraries ? --[[User:Alanceil|Alanceil]] 19:12, 21 January 2009 (UTC)
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