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132 bytes added ,  20:51, 9 February 2008
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N : N64<br />
 
N : N64<br />
 
P : [http://en.wikipedia.org/wiki/PC_Engine/TurboGrafx-16 TurboGrafx-16/PC Engine]<br />
 
P : [http://en.wikipedia.org/wiki/PC_Engine/TurboGrafx-16 TurboGrafx-16/PC Engine]<br />
R : Wii<br />
+
R : Wii DVD (Only for savegames, not VC)<br />
 +
H : Wii channels (Only for saved channels, not VC)<br />
    
The second and third char is the game identifier. For non-Wii games, it is incremented from AA to AZ, then A0 to A9, BA to BZ and so on; for Wii games, it is often an abbreviation of the game name (e.g. "SP" for Wii Sports, "ZD" for Zelda).
 
The second and third char is the game identifier. For non-Wii games, it is incremented from AA to AZ, then A0 to A9, BA to BZ and so on; for Wii games, it is often an abbreviation of the game name (e.g. "SP" for Wii Sports, "ZD" for Zelda).
Line 21: Line 22:  
J : Japan<br />
 
J : Japan<br />
 
P : Europe (and other PAL regions)<br />
 
P : Europe (and other PAL regions)<br />
 +
A : All (?, only seen on channels) <br />
    
Let's take F-Zero as an example. The folder for F-Zero (USA) is named JACE. The 'J' tells us it's a SNES game, followed by 'AC' which tells us this is probably the third game released for the SNES and the 'E' tells us it's a USA release.
 
Let's take F-Zero as an example. The folder for F-Zero (USA) is named JACE. The 'J' tells us it's a SNES game, followed by 'AC' which tells us this is probably the third game released for the SNES and the 'E' tells us it's a USA release.
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