Ballion: Difference between revisions
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mNo edit summary |
m minor tweaking to control tables |
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! {{GCNController}} || {{Wiimote1}} || Action | ! {{GCNController}} || {{Wiimote1}} || Action | ||
|- | |- | ||
|{{GCDPadUp}}/{{GCDPadDown}} || {{WiimoteDPadUp}}/{{WiimoteDPadDown}} || Move | |{{GCDPadUp}} '''/''' {{GCDPadDown}} || {{WiimoteDPadUp}} '''/''' {{WiimoteDPadDown}} || Move | ||
|- | |- | ||
|{{GCStartButton}} || {{WiimoteAButton}} || Selection | |{{GCStartButton}} || {{WiimoteAButton}} || Selection | ||
| Line 36: | Line 36: | ||
! {{GCNController}} || {{Wiimote1}} || Action | ! {{GCNController}} || {{Wiimote1}} || Action | ||
|- | |- | ||
| {{GCDPadLeft}}/{{GCDPadRight}} || {{WiimoteDPadLeft}}/{{WiimoteDPadRight}} || Ball movement | | {{GCDPadLeft}} '''/''' {{GCDPadRight}} || {{WiimoteDPadLeft}} '''/''' {{WiimoteDPadRight}} || Ball movement | ||
|- | |- | ||
| {{GCAButton}} || {{WiimoteMinusButton}} || Enter Menu | | {{GCAButton}} || {{WiimoteMinusButton}} || Enter Menu | ||
Revision as of 18:28, 31 December 2008
| Ballion | |
| | |
| General | |
|---|---|
| Author(s) | Mega Man |
| Type | Game |
| Version | 1.7 |
| Links | |
| [[v1.7 Mirror|Download]] | |
| [[homepage|Website]] | |
| Source | |
| Peripherals | |
Ballion is based on the C64`er game Crillion. This is an Breakout clone where you have to destroy blocks with a ball.
To save the game state, you need a gamecube memory card in slot B.
Controls
| Action | ||
|---|---|---|
| Move | ||
| Selection |
In game
| Action | ||
|---|---|---|
| Ball movement | ||
| Enter Menu | ||
| Restart ELF loader | ||
| Reboot Wii and show Wii menu |
History
v1.7
- Some graphical flicker effects when using Wiimote removed.
v1.6
- Sound and hardware acceleration.