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| == Changelog == | | == Changelog == |
− | 26/08/2008
| + | 1.3.0 (14/12/2008): |
− | | + | ------------------- |
| [Genesis] | | [Genesis] |
− | * YM2612(MAME): fixed LFO phase update for CH3 special mode: fix sound effects in Warlock & Aladdin (thanks to AamirM)
| + | - YM2612 bugfixes (MAME core): |
− | * YM2612(MAME): fixed EG attenuation level on "KEY ON": fix Ecco 2's splash sound
| + | .fixed EG Decay->Substain transition when SL & DR are minimals: fix tracks #3 and #9 in "Mega Turrican" |
− | * YM2612(MAME): fixed SSG-EG emulation: fix Bubba'n Stix (Track 5) and many others
| + | .fixed a bug in SSG-EG emulation code: fix Level 1 music in "Alisia Dragoon" |
− | * YM2612(MAME): replaced sample interpolation with libsamplerate support, High Quality mode is now more accurate
| + | .modified SSG-EG Decay End Level: fix some sound effects (ChainSaw, Zap...) in "Beavis & Butthead" |
− | * implemented cycle-accurate HINT timings: every timing sensitive games/demos are now *finally* working fine
| + | .improved Detune overflow accuracy: fix very high frequency sounds in many games |
− | * fixed a bug affecting CRAM/VSRAM DMA timings
| + | .fixed registers 0x20-0x26 Reset state: fix intro music in "B.O.B" |
− | * fixed Sprite Attribute Table address mask for VRAM writes
| + | .reverted incorrect fix with KEY ON: fix "Flamethrower" sound effect in "Alien 3" and many others |
− | * improved accuracy of 68k access to Z80: fix music in Pacman 2 when entering PAUSE menu
| + | - adjusted HCounter values: fixes line flickering in "Sonic 3D" bonus stage |
− | * disabled "Address Error" emulation when UMK3 hack is loaded: fix game crashing after a round ends up
| + | - adjusted VINT timing: fixes hang-up in "V.R Troopers" |
− | * added support for some more unlicensed games: Pocket Monster, King of Fighter 98, Soul Blade (credits to Haze)
| + | - improved HBLANK flag accuracy: fixes line flickering in "Gouketsuji Ichizoku" |
− | * improved Menacer emulation: fix lightgun support in Body Count & T2: The Arcade Game
| + | - fixed broken Z80 access to WRAM: fixes hang-up in "Mamono Hunter Youko" |
− | * added Konami Justifier emulation: fix lightgun support in Lethal Enforcers 1 & 2
| + | - modified JCART emulation: fixes corrupted tracks logo in "Micro Machines 2" |
− | * added Sega Mouse emulation (Populous 2, Body Count, Shangai 2, Fun'n Games, ...)
| + | - added Blargg's NTSC Filters support (NTSC video artifacts emulation) |
| + | - optimized VDP rendering core, rewrote 68k interface (memory handlers, cycle execution, interrupts): greatly improved emulation speed |
| | | |
| [NGC/Wii] | | [NGC/Wii] |
− | * added Wiimote support for Menacer/Justifier/Mouse
| + | - remove slowest libsamplerate settings under "HQ YM2612" option, only keeps SRC_LINEAR (faster) and SRC_SINC_FAST (better) |
− | * added DVD support in Wii mode (no modchip required)
| + | - added an option to enable/disable bilinear filtering |
− | * added "Gun cursor" option to enable/disable gun position display
| + | - rewrote video engine: improved horizontal scaling (VI+GX), improved rendering speed (direct texture mapping) |
− | * added "Invert Mouse" option to invert Sega Mouse vertical axe (required by some games)
| + | - removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid) |
− | * improved Controller options: Wiimote/Nunchuk and Classical Controllers can now be affected separately to ANY player | + | - fixed "Reset" button behavior, now acts more like Genesis Reset button ;-) |
| + | - patched libfat for faster SDCARD accesses (thanks to svpe) |
| + | - SRAM and SaveState filenames are now based on the ROM filename (for FAT devices only) |
| + | - various bugfixes, menu tweaks and code cleanup |
| + | |
| + | [NGC only] |
| + | - added 480p support in menu |
| + | |
| + | [Wii only] |
| + | - implemented fast scrolling in menu using Wiimote D-PAD |
| + | - added "Power" button support |
| + | - added USB Storage support |
| + | - Widescreen menu fix |
| + | - *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support |