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73 bytes added ,  16:47, 7 September 2008
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::I would just like to note that "completable" MahJongg game should be able to finish in two tiles stacked on each other. To finish that game you would keep the other pair (of the same tile) to the end. Don't completely forbid that possibility from happening just for the ease of play. That would be messing with the (original) game mechanics. It must be "completable" only when you start it, not after every user's <strike>mistake</strike> move. Another thing... I think that uber-shuffle (that you mentioned at forum) is really not the way to go. Shuffle should only guarantee at least one solvable pair, nothing more. The rest should be chaos, randomness, fate, luck,... Sometimes the player should, OMG, lose! :) Please don't dumb down the game. [[User:Xyrion|Xyrion]] 00:29, 7 September 2008 (UTC)
 
::I would just like to note that "completable" MahJongg game should be able to finish in two tiles stacked on each other. To finish that game you would keep the other pair (of the same tile) to the end. Don't completely forbid that possibility from happening just for the ease of play. That would be messing with the (original) game mechanics. It must be "completable" only when you start it, not after every user's <strike>mistake</strike> move. Another thing... I think that uber-shuffle (that you mentioned at forum) is really not the way to go. Shuffle should only guarantee at least one solvable pair, nothing more. The rest should be chaos, randomness, fate, luck,... Sometimes the player should, OMG, lose! :) Please don't dumb down the game. [[User:Xyrion|Xyrion]] 00:29, 7 September 2008 (UTC)
 
:::This is exactly how i've implemented it Xyrion, the user is still able to mess it up by picking other combinations of tiles ;-), as with the shuffle I'm thinking that if I will now use the same routine as the new board initialisation so shouldn't make it too easy. --[[User:JustWoody|JustWoody]] 06:09, 7 September 2008 (UTC)
 
:::This is exactly how i've implemented it Xyrion, the user is still able to mess it up by picking other combinations of tiles ;-), as with the shuffle I'm thinking that if I will now use the same routine as the new board initialisation so shouldn't make it too easy. --[[User:JustWoody|JustWoody]] 06:09, 7 September 2008 (UTC)
 +
::::Oh, ok then. :) [[User:Xyrion|Xyrion]] 15:47, 7 September 2008 (UTC)
    
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