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1,778 bytes added ,  14:52, 20 March 2010
→‎Bug reports: new section
* When in 2 ducks mode, you have more than 3 shots.
--[[User:TC|TC]] 02:30, 23 June 2008 (CEST)
 
== Greatness and problems ==
Hey, I think this is a great re-pro. Great work on it! My only thing is the size...the ducks are SMALL! And also, there are some foreground/background issues... --[[User:Atariangamer|Atariangamer]] 19:27, 4 November 2008 (UTC)
 
== A Glitch I Found ==
If you shoot while the dog is walking, before a bird appears, the screen flashes as if you fired, and if you time it right with when the dog stops smells or when it jumps into the grass, the entire screen turns blue until the dog starts walking or until the bird appears. You shouldn't be able to fire before a bird comes out.
 
other than that, I haven't run into any glitches. --[[User:Gjb999|Gjb999]] 00:43, 30 May 2009 (UTC)
 
== Bug reports ==
 
It's really annoying that the "teaser sound" is played over and over again with a very short pause. This was originally played at the intro screen with a looong pause. If you need help getting the correct sounds sampled I can be of assistance. Please remove the "FRAME XXXX" text on screen and please use a larger font for the score - as big as the "FRAME XXXX" text would be nice! And I can hardly stand there not being a shooting sound...
BUG: When you hit a duck with the last shot you get a pink screen and the "fly away" text message although you actually hit the duck.
One nice thing you could do is to change the colors of the duck that the dog shows according to what was shot down - that is missing in the original NES version. The dog holds up the same looking duck every time no matter if you shot one of the blue ducks.
Very nice game - I look forward to the updates!
[[User:e5frog|e5frog]] <span style="font-size: smaller;" class="autosigned">—Preceding undated comment added 23:05, 9 March 2010 (UTC).</span><!--Template:Undated-->
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