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386 bytes added ,  14:37, 7 August 2008
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Also TV pixels are [ non-square]. Any ideas?
[[User:CarstenK|CarstenK]] 19:28, 6 August 2008 (CEST)
: The 678 number was found by experimentation with my Widescreen LCD TV - 678 stretches the 640 pixel wide framebuffer to just touch the edge of my screen. Other people's TVs may vary. It doesn't have anything to do with a 16:9 aspect ratio, you still need to use the GX matrices to squash a 16:9 view into a 4:3 framebuffer. --[[User:Pepsiman|Pepsiman]] 14:37, 7 August 2008 (CEST)


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