*Considering going back and just having the button class wrap around a pair or so of sprites, since I really can't figure out how to get Draw() working, even when I've reduced it to basically all that's in the Sprite class anyway. | *Considering going back and just having the button class wrap around a pair or so of sprites, since I really can't figure out how to get Draw() working, even when I've reduced it to basically all that's in the Sprite class anyway. |