I think somebody might be able to use a busy pointer too.--[[User:Henke37|henke37]] 13:00, 7 July 2008 (CEST)
I think somebody might be able to use a busy pointer too.--[[User:Henke37|henke37]] 13:00, 7 July 2008 (CEST)
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:Commonly, Wii software doesn't have "busy pointers" but rather all sorts of different throbber animations. I'd gladly do a "busy pointer" if you could provide me with an example that fits into the pointer scheme. [[User:Drmr|Drmr]] 16:17, 7 July 2008 (CEST)