Talk:Mii data: Difference between revisions

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Can we get more dumps with the same Mii being edited slightly? (one with eyes #1 and nose #1, one with eyes #2, one with nose #2...)
So other systems' Miis from the parade are automatically stored on the remote? That's odd. I guess it helps for the Mingle stuff.


"Six unknown bytes (mostly zeroes) follow." - These bytes could be for options like Mingle, favorite color, or the "Favorite" flag. Or are those part of the "Mii data"?
"Six unknown bytes (mostly zeroes) follow." - These bytes could be for options like Mingle, favorite color, or the "Favorite" flag. Or are those part of the "Mii data"?
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[Reply] There are four bytes that are derived from your Wii's mac address (checksum of first 3 bytes, then the actual last 3 bytes of the mac address).  If you copy a Mii created on another Wii to your computer, edit these four bytes to match your mac address, then copy it back to the Wiimote, you will be able to edit it on your Wii.  We will likely add this functionality to the next version of the WDML MiiTransfer program. Also: Favorite is system specific. Favorite can't be turned on with a Mii from someone else's system since you can't edit them. -[[User:WDML|WDML]]
[Reply] There are four bytes that are derived from your Wii's mac address (checksum of first 3 bytes, then the actual last 3 bytes of the mac address).  If you copy a Mii created on another Wii to your computer, edit these four bytes to match your mac address, then copy it back to the Wiimote, you will be able to edit it on your Wii.  We will likely add this functionality to the next version of the WDML MiiTransfer program. Also: Favorite is system specific. Favorite can't be turned on with a Mii from someone else's system since you can't edit them. -[[User:WDML|WDML]]


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I like the new data format section. Maybe this is a dumb question, but why use u16 for values that only take 1 - 8 bits? I don't know terribly much about data allocation, but it doesn't seem necessary to just take the lower couple of bits from a 16-bit integer.  --[[User:71.204.46.49|71.204.46.49]] 11:35, 11 December 2006 (CST)
I like the new data format section. Maybe this is a dumb question, but why use u16 for values that only take 1 - 8 bits? I don't know terribly much about data allocation, but it doesn't seem necessary to just take the lower couple of bits from a 16-bit integer.  --[[User:71.204.46.49|71.204.46.49]] 11:35, 11 December 2006 (CST)


[Reply] The u16s and u32s are used to group similar data, so that all information about the hair, for example, can be kept in one variable, rather than having two or three u8s to keep track of.  For some things this may seem odd, as we haven't figured out all the bits in the u16 yet.  For others, I have a feeling some u16s will need to be merged into u32s. -[[User:WDML|WDML]]
[Reply] The u16s and u32s are used to group similar data, so that all information about the hair, for example, can be kept in one variable, rather than having two or three u8s to keep track of.  For some things this may seem odd, as we haven't figured out all the bits in the u16 yet.  For others, I have a feeling some u16s will need to be merged into u32s. -[[User:WDML|WDML]]

Revision as of 22:30, 11 December 2006

"Six unknown bytes (mostly zeroes) follow." - These bytes could be for options like Mingle, favorite color, or the "Favorite" flag. Or are those part of the "Mii data"?

If none of those, it may have to do with whether the Mii can be edited. I was wondering... if you transfer a Mii to a Wiimote, remove it from the Wii, and transfer it back, can it still be edited? It would be nice to be able to make it so that Miis perhaps created on a computer and then transferred to the Wiimote could be edited on the Wii. If there were a Mii-sharing site, that could be a user-set option (whether it was read-only for downloaders)

--Fashnek 15:48, 8 December 2006 (CST)

[Reply] There are four bytes that are derived from your Wii's mac address (checksum of first 3 bytes, then the actual last 3 bytes of the mac address). If you copy a Mii created on another Wii to your computer, edit these four bytes to match your mac address, then copy it back to the Wiimote, you will be able to edit it on your Wii. We will likely add this functionality to the next version of the WDML MiiTransfer program. Also: Favorite is system specific. Favorite can't be turned on with a Mii from someone else's system since you can't edit them. -WDML


I like the new data format section. Maybe this is a dumb question, but why use u16 for values that only take 1 - 8 bits? I don't know terribly much about data allocation, but it doesn't seem necessary to just take the lower couple of bits from a 16-bit integer. --71.204.46.49 11:35, 11 December 2006 (CST)

[Reply] The u16s and u32s are used to group similar data, so that all information about the hair, for example, can be kept in one variable, rather than having two or three u8s to keep track of. For some things this may seem odd, as we haven't figured out all the bits in the u16 yet. For others, I have a feeling some u16s will need to be merged into u32s. -WDML