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==How to play ==
 
==How to play ==
The game is almost identical to the original, with same levels (10 random out of 100 avaiable, so each new game you get different levels!), except here you cannot use the stylus for obvious reasons, but it can take advantage of the wiimote!
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The game is almost identical to the original, with same levels (10 random out of 100 available, so each new game you get different levels!), except here you cannot use the stylus for obvious reasons, but it can take advantage of the Wiimote!
 
The goal of the game is to make the frog jump over all the tree trunks.
 
The goal of the game is to make the frog jump over all the tree trunks.
You can use the Gamecube pad, the Wiimote, or the Wiimote d-pad.
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You can use the GameCube pad, the Wiimote, or the Wiimote d-pad.
The only avaiable direction the frog can move are forward, left and right (no diagonals), with no jump distance limit!
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The only available direction the frog can move are forward, left and right (no diagonals), with no jump distance limit!
Remember that the frog cannot jump backward, and pressing B on the Wiimote (or A in the Gamecube pad) to restart the level!
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Remember that the frog cannot jump backward, and pressing B on the Wiimote (or A in the GameCube pad) to restart the level!
 
Clean the stage to go to the next level (they are 10) or press (+) or START to go to the next one.
 
Clean the stage to go to the next level (they are 10) or press (+) or START to go to the next one.
This trick is only avaiable if you make the so called “konami trick” (you know what is that, don’t you?) at the titlescreen, (with the exception “B” and “A” button are mapped to (-) and (+) on the Wiimote).
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This trick is only available if you make the so called “Konami trick” (you know what is that, don’t you?) at the titlescreen, (with the exception “B” and “A” button are mapped to (-) and (+) on the Wiimote).
    
==Controls==
 
==Controls==
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| [[Image:ButtonRight.png|20px]] || Move frog Right
 
| [[Image:ButtonRight.png|20px]] || Move frog Right
 
|-
 
|-
| [[Image:ButtonA.png|24px]] || Make the frog jump where the cursor is pointed
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| [[Image:ButtonA.svg|24px]] || Make the frog jump where the cursor is pointed
 
|-
 
|-
 
| [[Image:ButtonB.png|32px]] || Restart Level
 
| [[Image:ButtonB.png|32px]] || Restart Level
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