The non Scumm games (as Simon the sorcer 1 and 2, all Revolution games, FOTAQ etc...) does'nt use the ScummVM standard menu.
=== a problem with filenames ===
:Ok, i did some testing and the problem there is that ScummVM loads ANY file with the right name it first finds. So for example, Indiana Jones 4 uses a compressed monster.sog for speech. This works fine as long as no other Scumm Game uses also a monster.sog (for example Sam and Max does this). In the case of the monster.sog, its not so problematic because the game that loads the wrong monster.sog will just have no speech but will sill run but this problem is a big problem at games that uses the old filename system with *.LFL (ScummEngine 1-4, mostly used in the disk era) So Maniac Mainson and Loom (Disk Version) together on a SD Disk do not work. One of these two games will most likely crash at start while the other game will work just fine and because of the defragmentation on the SD its very likely that the working game will crash sometime later during a room change because game A tries to use a LFL-file from game B. -- 16:42, 10 May 2008 (PDT)
===Monkey Island CD Version===
I have Monkey Island, the CD version with icons rather than text for items. I copied the folders (MONKEY1 and MONKEY2) onto my SD Card, and sound with Monkey Island 2 works perfectly, but with Monkey Island 1, I don't get any music, only sound effects. Any idea? [[User:184.108.40.206|220.127.116.11]] 06:24, 25 May 2008 (PDT)
===Goblins Quest 3===
There are some scrolling issues , they seem to be related to the pointer as it is very sticky, and it seems to unable to point far enough to the left part of the screen , making it unable to scroll left at all(or almost). Its also very hard to quit, again it seems the cursor doesn't go far enough to trigger the pull-down menu. There's a zone all around the screen where the cursor seems to stick. It also seemed to be a bit better in test 2 version. I used the version included with homebrew channel. [[User:Roamin|Roamin]] 16:43, 28 May 2008 (PDT)
===Sam & Max===
-It's impossible to get out of the highway minigame.
-The aspect ratio is wrong, specially noticeable in NES Maniac Mansion but also in many other games like Sam & Max (where everything looks a bit taller than it should). It should be possible to stretch the display and fill the screen, so it would look more accurate in all the games.
-When the screen is supposed to be shaking, it doesn't. This would apply to (at least) Sam & Max and DOTT.
-MT-32 emulation seems to be missing some instruments (very noticeable at the beginning of Sam & Max).
Could you please release the source for this? I'd like to build it myself.
(Actually you will have to release it as per GPL...)