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| | coder = | | | coder = |
| | contributor = | | | contributor = |
− | | version = v1.9.11 | + | | version = v1.9.14 |
| | licence = | | | licence = |
− | | download = https://buildbot.libretro.com/stable/1.9.11/nintendo/wii/RetroArch.7z | + | | download = https://buildbot.libretro.com/stable/1.9.14/nintendo/wii/RetroArch.7z |
− | | website = http://www.libretro.com/ | + | | website = http://www.retroarch.com/ |
| | discussion = | | | discussion = |
− | | source = http://github.com/libretro | + | | source = http://github.com/libretro/RetroArch |
| | peripherals = {{wiimote}} {{Nunchuck}} {{ClassicController}} {{GCNController}} {{FrontSD}} {{FrontSDHC}} {{USBMSD}} | | | peripherals = {{wiimote}} {{Nunchuck}} {{ClassicController}} {{GCNController}} {{FrontSD}} {{FrontSDHC}} {{USBMSD}} |
| | hbb = yes | | | hbb = yes |
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| * 81 (ZX 81) | | * 81 (ZX 81) |
| * Atari 800 (Atari) | | * Atari 800 (Atari) |
− | * Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.26] | + | * BlueMSX (MSX | MSX2 | MSX2+ | MSX turbo R) |
| + | * Final Burn Alpha Cores (Arcade | CPS1 | CPS2 | NeoGeo) [version 0.2.97.26] |
| * FCEUmm (Nintendo Entertainment System) [recent SVN version] | | * FCEUmm (Nintendo Entertainment System) [recent SVN version] |
| + | * fixGB (Game Boy | Game Boy Color) |
| + | * fixNES (Nintendo Entertainment System) |
| + | * fMSX (MSX | MSX2 | MSX2+ | MSX turbo R) |
| + | * Frodo (Commodore 64) |
| * Fuse (ZX Spectrum) | | * Fuse (ZX Spectrum) |
| * Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP] | | * Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP] |
| * Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0] | | * Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0] |
| + | * gpSP (Game Boy Advance) |
| + | * Handy (Atari Lynx) |
| * Lutro (2D game engine) | | * Lutro (2D game engine) |
− | * Mame 2000 (Multiple Arcade Machine Emulator) | + | * MAME 2000 (Multiple Arcade Machine Emulator) |
− | * Mednafen NGP (Neo Geo Pocket) | + | * Mednafen LYNX (Atari Lynx) |
− | * Mednafen PCE Fast (PC Engine/PC Engine CD/Turbografx 16) | + | * Mednafen NGP (Neo Geo Pocket | Neo Geo Pocket Color) |
− | * Mednafen PSX (Playstation) | + | * Mednafen PCE Fast (PC Engine | PC Engine CD | TurboGrafx-16) |
| + | * Mednafen PSX (PlayStation) |
| * Mednafen PCFX (PC-FX) | | * Mednafen PCFX (PC-FX) |
− | * Mednafen Supergrafx (PC Engine SuperGrafx) | + | * Mednafen SuperGrafx (PC Engine SuperGrafx) |
| * Mednafen VB (Virtual Boy) | | * Mednafen VB (Virtual Boy) |
− | * Mednafen Wonderswan (WonderSwan/WonderSwan Color/WonderSwan Crystal) | + | * Mednafen WonderSwan (WonderSwan | WonderSwan Color | WonderSwan Crystal) |
| * mGBA (Game Boy Advance) | | * mGBA (Game Boy Advance) |
| * Mr Boom (Bomberman clone) | | * Mr Boom (Bomberman clone) |
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| * Np2kai (Nec PC 98) | | * Np2kai (Nec PC 98) |
| * NXEngine (Cave Story game engine clone) | | * NXEngine (Cave Story game engine clone) |
| + | * PicoDrive (Sega 32X | Sega 32X CD) |
| + | * PokeMini (Pokémon Mini) |
| * PrBoom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom) | | * PrBoom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom) |
| * QuickNES (Nintendo Entertainment System) | | * QuickNES (Nintendo Entertainment System) |
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| * Tyrquake (Quake 1) | | * Tyrquake (Quake 1) |
| * VBA Next (Game Boy Advance) | | * VBA Next (Game Boy Advance) |
| + | * VICE (Commodore 64) |
| | | |
| ==Install== | | ==Install== |