GlovePIE
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| GlovePIE ™ | |
| | |
| General | |
|---|---|
| Author(s) | Carl Kenner |
| Type | PC utility |
| Version | 0.43 |
| Links | |
| [[GlovePIEWithEmotiv043.zip GlovePIEWithoutEmotiv043.zip|Download]] | |
| Website | |
| Peripherals | |
It is a current "driver" for the Wiimote. Not many software packages can use a Wiimote input data so GlovePIE works by taking input from one device (e.g. Wiimote) and translates it into fake inputs from another input device (e.g. mouse). It uses a language much like basic. Example code:
Mouse.RightButton = Wiimote.A
That code tells the computer this: when ever the Wiimote's "A" button is pressed down it will have the same effect as pressing the right mouse button. This doesn't work in reverse. Here is a truth table for that code:
| If... | The computer thinks that "A" on the Wiimote is pressed: | The Wiimote has "A" pressed: | The computer thinks that the right mouse button is pressed: | The right mouse button is pressed: |
| The Wiimote has "A" pressed: | True | True | True | False |
| The right mouse button is pressed: | False | True | False | True |