Difference between revisions of "User talk:Vader347/WiiDos"

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:Ah, libfat is for the DS, an ARM CPU system, it will not work on the gamecube/Wii, because it's a PPC system. [[User:LoganA|LoganA]] 04:04, 19 July 2008 (CEST)
 
:Ah, libfat is for the DS, an ARM CPU system, it will not work on the gamecube/Wii, because it's a PPC system. [[User:LoganA|LoganA]] 04:04, 19 July 2008 (CEST)
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--[[User:Matando|Matando]] 22:33, 27 July 2008 (CEST) LoganA please do some research before you talk, libfat was also ported to the wii.

Revision as of 22:33, 27 July 2008

--Matando 15:49, 18 July 2008 (CEST) Info for libfat is found here: http://chishm.drunkencoders.com/libfat/

add -lfat to the libs (Ignore -lnds9 on webpage) and include <fat.h>

The coding you will use is exampled on the webpage, the only other thing I need to tell you in the interface numbers.

In Wii Mode:

fat0: Default

fat1: SD Gekko Slot A

fat2: SD Gekko Slot B

fat3: Wii Internal SD Slot

fat4: Custom


In GC Mode:

fat0: Default

fat1: SD Gekko Slot A

fat2: SD Gekko Slot B

fat3: Custom

Ah, libfat is for the DS, an ARM CPU system, it will not work on the gamecube/Wii, because it's a PPC system. LoganA 04:04, 19 July 2008 (CEST)

--Matando 22:33, 27 July 2008 (CEST) LoganA please do some research before you talk, libfat was also ported to the wii.