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User talk:Calthephenom

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Contents

The contents are auto made when there are enough headings in a page (cant remember how many is needed though) Cboomf 21:03, 7 August 2009 (UTC)

General Talk

Non release project should go under user namespace. So it should be in User:Calthephenom/MiSQL. Everyone is doing that, check this page List of homebrew in development. -Crayon 03:05, 6 August 2009 (UTC)

How about using the show preview button once in awhile to avoid clogging up the recent changes page?--Arikado 21:55, 7 August 2009 (UTC)

Precision on your project

  • Are you planning to release a server version to run a Wii wich can be accessed from a PC?
  • Which version are you trying to build?
  • Do you have source code or your crazy enough to start from scratch?

--Crayon 04:09, 6 August 2009 (UTC)

If you are basing your code on PostgreSQL, why do you say it's a MySQL Clone? --Crayon 04:56, 6 August 2009 (UTC)

MiSQL

  • I would gladly help if you can get a team together, i can do networky stuff, file management (i can't do parsing very well, still learning to do it properly on wii web server) and other stuff ill have a go at Cboomf 06:11, 6 August 2009 (UTC)
  • Just to let you know, in the INSTALL file you can see: GNU make is required; other make programs will *not* work.. So the standard make with devkitPro should not work. --Crayon 21:41, 7 August 2009 (UTC)
  • Nope it doesn;t compile at all, complains about every header and couldn;t find configs Cboomf 08:53, 9 August 2009 (UTC)
  • Nope, mysql doesn;t compile either, similar problems as before Cboomf 14:16, 10 August 2009 (UTC)
  • As SQLite has already been ported, couldn't we just write a wrapper/server for it ? Cboomf 06:41, 11 August 2009 (UTC)
  • Isn't phpmyadmin php based which means to run it off the wii we need a php server ? Cboomf 04:48, 13 August 2009 (UTC)
  • PHP can't be compiled, it runs sort of like javascript but on the server side, so it only gets "compiled" at runtime Cboomf 02:41, 14 August 2009 (UTC)
  • If you could draw up a sort of project map/how modules fit together then ill take a look ? Cboomf 15:44, 10 November 2009 (UTC)
  • So do we want to use wii web server as a base then instead of port 80 use whatever port sql runs on and instead of HTTP, parse SQL ? Cboomf 19:26, 11 November 2009 (UTC)
  • First things first, do you have or can get a packet dump of some sql connections aking place ? cos then i can rewrite the packet parser which hapens beofre it parses any messages Cboomf 18:05, 12 November 2009 (UTC)
  • You could use a windows/linux app called wireshark, just base the sql server on your computer and call it and capture all the packets and save em to a .cap file Cboomf 21:40, 12 November 2009 (UTC)
  • I don't want to be an asshole over this but at the moment ive got a lot on my plate with work and other stuff so i haven't been coding 4 wii for a while and when i do its not for very long Cboomf 05:50, 6 January 2010 (UTC)
(@calthephenom) Not to stick my nose where it doesn't belong, but if you don't know the fundamental architectural difference between MySQL/PostgreSQL and sqlite, you should probably pick a different project. You also seem to be missing the fact that there's no way to run whatever "server" you're trying to make alongside a web server, so what's the point? -- Bushing 13:26, 9 January 2010 (UTC)

Infobox

Available tags for Infobox are here: Template:Infobox homebrew. --Crayon 20:37, 7 August 2009 (UTC)

Why did you put  , with the newest libogc/libfat SDHC is supported. So it's suppose to be   => {{frontSDHC}} -Crayon 21:14, 7 August 2009 (UTC)
ok ill edit it --Calthephenom 21:17, 7 August 2009 (UTC)

Signing your posts

Hi there. In case you didn't know, when you add content to talk pages and WiiBrew pages that have open discussion, you should sign your posts by typing four tildes ( ~~~~ ) at the end of your comment. If you can't type the tilde character, you should click on the signature button   located above the edit window. This will automatically insert a signature with your name and the time you posted the comment. This information is useful because other editors will be able to tell who said what, and when. Thank you! LoganA (talkcontribs) 02:34, 9 August 2009 (UTC)

Yeah i know, i accidentally forget on one of my posts --Calthephenom 02:36, 9 August 2009 (UTC)
No, it was four posts. LoganA (talkcontribs) 19:56, 9 August 2009 (UTC)

GuitarsOnFire

I like the fact that you are so enthusiastic about GuitarsOnFire. But could you pay a little more attention to your changes to the wiki pages?

--Daid 16:10, 21 August 2009 (UTC)

Also talk about a project belongs in the talk page of that project, not in the talkpage of the user that created it. --Daid 09:15, 2 September 2009 (UTC)
You added a 'unoffical' version yesterday. Which was only a custom stage, you should have released that as a custom stage, not as a whole new package. Secondly, you made a stage build from guitarhero images. The readme contained within the package is clear about that, I won't allow it. Al kind of stuff is fine, but not ripping out the graphics from GH or RB. --Daid 09:31, 14 September 2009 (UTC)

Youtube embedding

I've added your youtube video to the GuitarsOnFire page. You can look at that to see how it works. As far as I could tell you need to create the thumbnail yourself and upload it to the wiki, and then fill in the rest of the details. (I also had a good laugh at 1:20 in that movie) --Daid 16:10, 21 August 2009 (UTC)

WiiRecipe Source

I might be able to help you with your issue on your WiiRecipe app. What's the lines that you're having issues with? Kurisuellegarden 20:04, 25 August 2009 (UTC)

Wow, your code has multiple bugs. I'll start from the beginning. When you use a if condition you need to put between braces the code to execute with that condition. So if you have something like that:
if(WPAD_ButtonsDown (0) & WPAD_BUTTON_DOWN)
    printf("how to make a burrito ");
    printf("tortilla");
    printf("beef chicken");   
    printf("tomatoes");
    printf("onions");
    printf("cheese");
    printf("Sour Cream");
    printf("Salsa");
    printf("lettuce");
    printf("refried Beans");
    printf("Thats How You Make A Burrito");
    printf("press Up On Your Wiimote to See A Burger");

Only the first line will be executed when the DOWN button is down. The rest will always be printed. So it should be:

if(WPAD_ButtonsDown (0) & WPAD_BUTTON_DOWN)
{
    printf("how to make a burrito ");
    printf("tortilla");
    printf("beef chicken");   
    printf("tomatoes");
    printf("onions");
    printf("cheese");
    printf("Sour Cream");
    printf("Salsa");
    printf("lettuce");
    printf("refried Beans");
    printf("Thats How You Make A Burrito");
    printf("press Up On Your Wiimote to See A Burger");
}

Instead of having a thousand printf, why don't you just use one with "\n" (carriage return).

If you want your button code to work, it should be inside the while like the WPAD_BUTTON_HOME

That's all for now, take a good book at your library about C programming. --Crayon 22:19, 25 August 2009 (UTC)

Programing for a dummy

To learn how to use the Wiimote check this page: How to use the Wiimote --Crayon 02:37, 28 August 2009 (UTC)

hmm

as you may have noticedi want to learn all about coding but i dont know much. Your info didnt help much. Can you please go into more detail about how to make gof stages please. Uribemaster 16:56, 10 February 2010 (UTC)

delete this page?

Calthephenom/Atarii800 seems to not be linked from anything and does not contain much content --Yossi 20:00, 11 May 2010 (UTC)

Return to the user page of "Calthephenom".