WiiDos is a x86 Dos emulator that allows you to play dos games on systems that were not made to run DOS or on newer Operating Systems that are not compatible with DOS.
WiiDos is being made without Wii-Linux instead it is going to be made with the libSDL port to the Gamecube for devkitPPC. It might end up being made with Wii-Linux if it turns out to be easier.
I need help figuring out how to do alot of things. If anybody knows about using libSDL, libfat, wiiuse, or C++ in general please post it on the talk page. I am new to C++ so this is a project to help me learn more. If anyone would like to help me with this project email me at email@example.com. Help is needed.
I am setting up a svn using google code. Here is the project page.
- There will be a POC released for each of the first 3 steps.
- There will be a alpha released for the 4th step.
- There will be a beta released for the 5th step.
- The rest of the releases will be complete.
|Compiling and linking||Not complete||Vader347|
|libfat support||Not complete||Vader347|
|Fix up SDL||Not complete||Vader347|
|Joystick using wiiuse||Not complete||CloneDeath|
|IR as mouse||Not complete||Vader347|
|Keyboard (libosk and USB)||Not complete||Vader347|
|Extras (USBMSD, Internet, etc.)||Not complete||Vader347|