WiiDos is a x86 Dos emulator that allows you to play dos games on systems that were not made to run DOS or on newer Operating Systems that are not compatible with DOS.
WiiDos is being made without Wii-Linux instead it is going to be made with the libSDL port to the Gamecube for devkitPPC. It might end up being made with Wii-Linux if it turns out to be easier.
I need help figuring out how to do alot of things. If anybody knows about using libSDL, libfat, wiiuse, or C++ in general please post it on the talk page. I am new to C++ so this is a project to help me learn more. If anyone would like to help me with this project email me at email@example.com. Help is needed.
SVN doesn't like me. Until I start working with somebody else I will just upload the latest source here. It is a broken mess right now so just wait until I can get a little farther.
I have all the testers I need
5. Pinball Wizard
- After all of my testers say it works you will get a release.
|Compiling and linking||Complete (It's just a black screen)||Vader347|
|SDL to GX (Time for me to learn GX)||Not complete||Vader347|
|libfat support||Not complete||Vader347|
|Test games and fix video/sound||Not complete||Vader347|
|Joystick using wiiuse||Not complete||CloneDeath|
|IR as mouse||Not complete||Vader347|
|Keyboard (libosk and USB)||Not complete||Vader347|
|Extras (USBMSD, net play, etc.)||Not complete||Vader347|