Difference between revisions of "User:TPAINROXX/WiiMoveIt"

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| type = notice
| type = notice
| text = '''To be updated after game release...'''
| text = ''' ''Note: WiiMoveIt is on hold because of my lack of programming skills, but I'll start on another (simpler) game. This might be later incorporated into WiiMoveIt.'' '''
= WiiMoveIt =
= WiiMoveIt =

Revision as of 04:21, 21 July 2009


[N/A Download]


WiiDrawing.svgSome inspiration from WarioWare: Smooth Moves. It will be somewhat based on that game in that there will be many mini games and possibly bosses (probably a few at first) to play in a short time. The games will be very random, and some will be simple and others complex. Eventually I'll allow people to submit their mini games and include it in the main project.

WiiDrawing.svgAlso I have another side project, since WiiMoveIt doesn't always work, called GRiiD. It's very simple and will be a boss game to incorporate into WiiMoveIt eventually. I might release it before WiiMoveIt separately for the heck of it. It's a very simple grid based game that will read the layout from a text file. This is also a test for me to see if I can get some homebrew working...

WiiDrawing.svgIf you have any suggestions, then place them in the WiiMoveIt suggestions spot on my discussion page.


Some images so far (some are in-game screen shots and others are just some game menus, etc. for now):


WiiDrawing.svgJust about everything is being made by myself, so it's gonna be a while before a release. I will, however, release a demo for feedback. If you want to help, then drop me a line on my discussion page.

WiiDrawing.svgOnce I get this game on its way I will let people make games, music, videos, etc. for it. First, I would like to get it mostly done before I get too much hype for it. Also realize that I'm still a novice coder, so it won't be a studio quality game. After releasing a few versions it should be a pretty cool game, though.

WiiDrawing.svgAlso you can track some problems and look at source code (for the heck of it):


Image Corruption During Runtime


Make Error with GRRLIB



Program not Working:


IR Cursor Problems



WiiDrawing.svgIf you want to help, then drop me a line on my discussion page. If you want to help the following things I need help with:


WiiDrawing.svgA simple working example of playing music. I've been unable to find help on the WiiBrew forums, looking at source code, and libwiigui doesn't include all the headers I need (relating to the playback of .OGG files). A simple example would be appreciated. Also I might need help troubleshooting because mp3player.h doesn't work correctly when I include it.

WiiDrawing.svgAnyone willing to work with me will also help make progress go by faster. I need sort of a debugger (because I get all kinds of problems), but I can do most of the programming and image manipulation/borrowing myself.


WiiDrawing.svgI will need some people to test the program, but that will be a while from now. Also someone make it work more efficiently (or get some parts working), so I can release it a lot quicker. All my projects will be in C++ (or C if you only know it). I will also need someone to help with the fixing the program (because of the code not working right).


WiiDrawing.svgI need someone to make some original music, but this is at the bottom of priorities.