Difference between revisions of "User:Jamesdodd/Jewel Thiif"

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(inactive for several months)
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{{DormantHomebrew}}
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{{Update}}
  
{{Infobox homebrewapp
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{{Infobox homebrew
| title      = Jewel Thiif
+
| title      = Jewel Thiif & The Quest For the Pooping Monkey
'''& the quest for the pooping monkey'''
+
| image      =
| image      =  
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| type       = puzzle game
| desc       = Jewel Thief type game
 
| type        = Game
 
 
| author      = [[User:Jamesdodd|JD]]
 
| author      = [[User:Jamesdodd|JD]]
| display    =  
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| discussion  = User talk:Jamesdodd/Jewel Thiif
 
| download    =  
 
| download    =  
| source      =
+
| source      =  
 
| peripherals = {{Wiimote4}} {{FrontSD}} {{Internet}}
 
| peripherals = {{Wiimote4}} {{FrontSD}} {{Internet}}
 
}}
 
}}
  
Jewel Thief type game for the wii, controlled with the wiimote, with custom levels, VS modes, and online functionality.
+
Jewel Thief type game for the Wii, controlled with the wiimote, with custom levels, VS modes, and online functionality.
  
==Back Story==
+
== Back Story ==
You are "Rex Simpleton" the world famouse adventurer and lady boy.
+
You are "Rex Simpleton" the world's most famous adventurer and lady boy.
 
 
 
You've just received news that your sister has been taken captive by your arch nemesis, "Gil Murchular".
 
You've just received news that your sister has been taken captive by your arch nemesis, "Gil Murchular".
To save your sister, you and your 2 brothers Max and Tex will have to venture on a quest for the world famouse jewel "The Pooping Monkey" as demanded by Murchular.
+
To save your sister, you and your 2 brothers Max and Tex will have to venture on a quest for the world famous jewel "The Pooping Monkey" as demanded by Murchular.
  
The only problem is, that no body know where it is in the world and it could just be a myth.
+
The only problem is, that nobody knows where it is in the world and it could just be a myth.
  
 
+
== Game Explained ==
==Game Explained==
+
* User has 3 men (lives) to clear the game.
* User has 3 men (lifes) to clear the game.
 
 
* Using the wiimote you have to gather items while dodging the guards or by defeating them by using power ups if found.
 
* Using the wiimote you have to gather items while dodging the guards or by defeating them by using power ups if found.
 
* If caught by a guard you loose a man (life) and all items are returned to their starting points and the level starts again.
 
* If caught by a guard you loose a man (life) and all items are returned to their starting points and the level starts again.
 
* If all 3 men are caught its game over
 
* If all 3 men are caught its game over
 
* All major items must be cleared to pass the level.
 
* All major items must be cleared to pass the level.
* On Passing a level all captured men are freed (start again with 3 lifes).
+
* On passing a level all captured men are freed (start again with 3 lives).
 
* Each item is worth various amounts in $, you need to collect a total of $100,000,000 to pay the ransom fee and save your sister (finish the game).
 
* Each item is worth various amounts in $, you need to collect a total of $100,000,000 to pay the ransom fee and save your sister (finish the game).
 
* On completing all levels in a stage you must defeat the boss to get to the next stage.
 
* On completing all levels in a stage you must defeat the boss to get to the next stage.
  
==Status==
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== Status ==
===Current Version===
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=== Current Version ===
v0.0.2
+
==== v0.0.2 ====
 +
 
 +
== ChangeLog ==
 +
=== 2008-06-16 ===
 +
==== v0.0.2 ====
 +
* Jewels and items
 +
* Ability to collect jewels
 +
 
 +
=== 2008-06-14 ===
 +
==== v0.0.1 ====
 +
* Working menu/splash
 +
* Character wiimote icon
  
===ChangeLog===
+
=== 2008-06-11 ===
2008-06-16 - 0.0.2
+
* Core Programming
    jewels and items,
 
    ability to collect jewels
 
2008-06-14 - 0.0.1:
 
    working menu/splash, character wiimote icon
 
2008-06-11 - Core Programming:
 
2008-06-09 - Initial Development:
 
2008-06-06 - Concept and planning:
 
  
===Project Roadmap===
+
=== 2008-06-09 ===
 +
* Initial Development
 +
 
 +
=== 2008-06-06 ===
 +
* Concept and Planning
 +
 
 +
== Roadmap ==
 
The roadmap shows the current plan of action, versions mentioned within will be released for testing either on invite basis or public beta (where mentioned). If no dates are mentioned then they are presumably not known at this time.
 
The roadmap shows the current plan of action, versions mentioned within will be released for testing either on invite basis or public beta (where mentioned). If no dates are mentioned then they are presumably not known at this time.
  
 
+
== Pre Releases ==
====pre releases====
+
=== v0.0.1 ===
'''0.0.1'''
 
 
* Text Menu System
 
* Text Menu System
 
* Wiimote activity
 
* Wiimote activity
  
====alpha releases====
+
== Alpha Releases ==
 
+
=== v0.0.2a ===
'''0.0.2'''
 
 
* Simple splash screen
 
* Simple splash screen
* small initial game, includes some graphics, no enemies and limited items
+
* Small initial game
+
* Some graphics
'''0.0.3'''
+
* No enemies
* static guards (enemies)
+
* Limited items
* scoring
+
 
* lose lives
+
=== v0.0.3a ===
* game over
+
* Static guards (enemies)
* level complete
+
* Scoring
* game complete
+
* Lose lives
* credits
+
* Game over
+
* Level complete
'''0.0.4'''
+
* Game complete
* moving guards
+
* Credits
* timed gameplay
+
 
* extra levels
+
=== v0.0.4a ===
 +
* Moving guards
 +
* Timed gameplay
 +
* Extra levels
 +
 
 +
== Beta Releases ==
 +
=== v0.1b ===
 +
* Intelligent guards (will chase you a little?)
 +
* More levels
  
====beta releases====
+
=== v0.2b ===
'''0.1'''
+
* Splash screens in between levels (story mode)
* intelligent guards (will chase you a little?)
 
* more levels
 
 
'''0.2'''
 
* splash screens in between levels (story mode)
 
  
'''0.3'''
+
=== v0.3b ===
 
* Scoreboard
 
* Scoreboard
 
'''0.4'''
 
* more levels
 
* ending sequence
 
 
'''0.5'''
 
* polish levels graphics, splash screens, code tidying and error solving
 
  
====may never see the light of day releases====
+
=== v0.4b ===
 +
* More levels
 +
* Ending sequence
  
'''0.6'''
+
=== v0.5b ===
* boss levels
+
* Polish levels graphics
* jewel thieves, enemies who catch jewels
+
* Splash screens
* powerups (ability to shoot other thieves/enemies)
+
* Code tidying
 +
* Error solving
  
 +
=== v0.6b ===
 +
* Boss levels
 +
* Jewel thieves
 +
* More enemies (who catch jewels)
 +
* Powerups (ability to shoot other thieves/enemies)
  
'''0.7'''
+
=== v0.7b ===
 
* Arcade mode (constant loop of random levels with only 3 lives).
 
* Arcade mode (constant loop of random levels with only 3 lives).
* arcade mode scoreboard
+
* Arcade mode scoreboard
 
+
 
'''0.8'''
+
=== v0.8b ===
* Online scoreboard (game completion and arcade mode).
+
* Online scoreboard (game completion and arcade mode)
+
 
'''0.9'''
+
=== v0.9b ===
 
* VS Battle Mode
 
* VS Battle Mode
 
* VS Arcade Mode
 
* VS Arcade Mode
  
====full release====
+
== Full Release ==
'''1.0'''
+
=== v1.0 ===
 
* Online VS Arcade Mode
 
* Online VS Arcade Mode
 
* Online VS Battle Mode
 
* Online VS Battle Mode
  
==etc==
+
[[Category:Homebrew in Development]]
For information on testing, collaborating or other general ideas for the project, see the [[User_talk:Jamesdodd/Jewel Thiif]] page
 
 
 
 
 
 
 
[[category:Homebrew in Development]]
 

Latest revision as of 00:48, 20 September 2009

Jewel Thiif & The Quest For the Pooping Monkey
General
Author(s)JD
TypePuzzle game
Links
Discussion
Peripherals
Wiimote4.svg Loads files from the Front SD slot Internet


Jewel Thief type game for the Wii, controlled with the wiimote, with custom levels, VS modes, and online functionality.

Back Story

You are "Rex Simpleton" the world's most famous adventurer and lady boy.

You've just received news that your sister has been taken captive by your arch nemesis, "Gil Murchular". To save your sister, you and your 2 brothers Max and Tex will have to venture on a quest for the world famous jewel "The Pooping Monkey" as demanded by Murchular.

The only problem is, that nobody knows where it is in the world and it could just be a myth.

Game Explained

  • User has 3 men (lives) to clear the game.
  • Using the wiimote you have to gather items while dodging the guards or by defeating them by using power ups if found.
  • If caught by a guard you loose a man (life) and all items are returned to their starting points and the level starts again.
  • If all 3 men are caught its game over
  • All major items must be cleared to pass the level.
  • On passing a level all captured men are freed (start again with 3 lives).
  • Each item is worth various amounts in $, you need to collect a total of $100,000,000 to pay the ransom fee and save your sister (finish the game).
  • On completing all levels in a stage you must defeat the boss to get to the next stage.

Status

Current Version

v0.0.2

ChangeLog

2008-06-16

v0.0.2

  • Jewels and items
  • Ability to collect jewels

2008-06-14

v0.0.1

  • Working menu/splash
  • Character wiimote icon

2008-06-11

  • Core Programming

2008-06-09

  • Initial Development

2008-06-06

  • Concept and Planning

Roadmap

The roadmap shows the current plan of action, versions mentioned within will be released for testing either on invite basis or public beta (where mentioned). If no dates are mentioned then they are presumably not known at this time.

Pre Releases

v0.0.1

  • Text Menu System
  • Wiimote activity

Alpha Releases

v0.0.2a

  • Simple splash screen
  • Small initial game
  • Some graphics
  • No enemies
  • Limited items

v0.0.3a

  • Static guards (enemies)
  • Scoring
  • Lose lives
  • Game over
  • Level complete
  • Game complete
  • Credits

v0.0.4a

  • Moving guards
  • Timed gameplay
  • Extra levels

Beta Releases

v0.1b

  • Intelligent guards (will chase you a little?)
  • More levels

v0.2b

  • Splash screens in between levels (story mode)

v0.3b

  • Scoreboard

v0.4b

  • More levels
  • Ending sequence

v0.5b

  • Polish levels graphics
  • Splash screens
  • Code tidying
  • Error solving

v0.6b

  • Boss levels
  • Jewel thieves
  • More enemies (who catch jewels)
  • Powerups (ability to shoot other thieves/enemies)

v0.7b

  • Arcade mode (constant loop of random levels with only 3 lives).
  • Arcade mode scoreboard

v0.8b

  • Online scoreboard (game completion and arcade mode)

v0.9b

  • VS Battle Mode
  • VS Arcade Mode

Full Release

v1.0

  • Online VS Arcade Mode
  • Online VS Battle Mode