Two Point Five
TwoPointFive visually appears 3d and is experienced from a first person perspective even though it is technically 2d just like early first person games like Wolfenstein 3D. It has no goal or purpose or anything that could be considered gameplay. The wall placement of the map is randomly generated every time you start up the same way it was for Maze Generator only mildly tweaked to make the maps less linear.
|Aim / turn|
Nothing. There's lots that should be done but I'm not interested in fixing it up. If I do anything else like this I'll probably start from scratch.