Two Point Five

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TwoPointFive
General
Author(s)ThatOtherPerson
TypeDemo
Links
Download
Website
Peripherals
Wiimote1.svg Nunchuck alternative.svg SensorBar.svg


TwoPointFive visually appears 3d and is experienced from a first person perspective even though it is technically 2d just like early first person games like Wolfenstein 3D. It has no goal or purpose or anything that could be considered gameplay. The wall placement of the map is randomly generated every time you start up the same way it was for Maze Generator only mildly tweaked to make the maps less linear.

Controls

Wiimote.svg + Nunchuck alternative.svg Action
Wii Remote Aim Aim / turn
Nunchuck Control Stick Move
Wiimote A Button disable turning

To Do

Nothing. There's lots that should be done but I'm not interested in fixing it up. If I do anything else like this I'll probably start from scratch.

Video