Thanks a bunch for working on getting Python up and running on Wii. I just started learning Python, and I don't really think I can give C a shot just yet, and so I appreciate having the opportunity to write stuff for Wii in the future using Python. So again, thanks.
Same thing here.I started programming with Python and its great because its so simple and yet I can make anything I want.Thank you, I hope you can find some free time for this since you are working on those 2 PSX and Wii64 emulators.One question:Will you make it possible to use pyglet or pygame? —Preceding unsigned comment added by Pipe (talk • contribs) 16:50, 14 July 2009 (UTC)
I'd like the source --Mjbauer95 09:11, 29 June 2008 (CEST)
I'll second that. I understand that currently it is only a set of crude instructions, but if you could put them online then surely others could help use this information to produce a proper makefile --Bigzoid 04:08, 5 July 2008 (CEST)
Given Frets on Fire is in Python, would it then be possible somehow to port FoF over to the Wii? Psychade 15:35, 29 June 2008 (CEST)
Yes but it would be hard because FoF uses opengl and pygame, and also there's some bug I keep getting every time you import os.--Mjbauer95 21:57, 29 June 2008 (CEST)
Relative file paths instead of absolute?
I was thinking, that if you moved run.py so that it had to be in the same folder as the .elf file, you could actually start having homebrew applications entirely written in Python. This possible at all? --Hideous 19:36, 10 September 2008 (UTC)
I like this idea and second it --Wiiman 18:33, 12 September 2008 (UTC)
How do you get graphics to be displayed onscreen?
I was wondering how you'd get a videogame sprite to go on the screen... That way, I could make a simple game... I know how to do everything except the graphics!!! --Bubble-07 23:50, 24 September 2008 (UTC)
You mean how do you draw sprites in Python?I know how to draw sprites using pyglet and tkinter if that is what you want to know but I think Wiipy doesnt support them...--Pipe 17:02, 14 July 2009 (UTC)