Difference between revisions of "Talk:QuakeGX"

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(New section: impulse 12)
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I dont understand how to install this. can someone please explaim me? its not like installing other applications.
 
I dont understand how to install this. can someone please explaim me? its not like installing other applications.
 
* It's exactly like installing other apps.  You have an apps folder with the binary, picture, and xml data.  then in the root of the sd you have a folder named "ID1" with your config.cfg and your quake data from the original game.  It's all covered in the instructions that come with the quake wii download.  [[User:Flark|Flark]] 05:08, 27 June 2008 (CEST)
 
* It's exactly like installing other apps.  You have an apps folder with the binary, picture, and xml data.  then in the root of the sd you have a folder named "ID1" with your config.cfg and your quake data from the original game.  It's all covered in the instructions that come with the quake wii download.  [[User:Flark|Flark]] 05:08, 27 June 2008 (CEST)
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== impulse 12 ==
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impulse 12 is declared in config.cfg, but it doesn't seem to work. How do I switch weapons backwards? --[[User:Fst|Fst]] 15:35, 27 June 2008 (CEST)

Revision as of 14:35, 27 June 2008

Multiplayer?

--Xyrion 00:38, 20 June 2008 (CEST)Does Wii have hardware powerful enough to run Q1 multy? Could it be possible?

Are you talking about split screen multiplayer? It's possible, but our plans currently are only for networked multiplayer. Eluan 18:48, 13 June 2008 (CEST)
--Xyrion 00:38, 20 June 2008 (CEST)I was thinking multy, but its great to hear split screen would also be possible. btw, thanks for all your work. I'm glad we can play this great gaming icon on Wii. You people rock!
Who cares about split screen! well it would be cool, but networked multiplayer would be awesome JD


Is there anyway to get the menu key mapped to the home button?? JD 00:08, 17 June 2008 (CEST)

I just found the coolest Quake map and it would be neat to incorporate it into the Game if you would like: http://www.techeblog.com/index.php/tech-gadget/feature-gamer-turns-simpsons-home-into-quake-3-map

That is a Quake 3 map. We are talking about Quake 1 here...

Azeazezar

Bugs

Just had a black screen on exitting... had to hard reset JD 00:08, 17 June 2008 (CEST)

I've experienced this a few times too. I'm using the Homebrew Channel to launch it on a PAL Wii at 480P. Sometimes it quits fine, other times I get a black screen and have to hard reset. Dr Zaius 03:09, 17 June 2008 (CEST)
Noticed the same thing on NTSC wiis Uberushaximus 06:59, 18 June 2008 (CEST)

Console?

It'd be nice to be able to access the console via a USB keyboard.

Also, is there a way to launch mods much like the old -game option on win95? I tried passing a parameter via wiiload, but no luck.

Thanks --Elementc 03:09, 25 June 2008 (CEST)

Perfection?

I've done some homebrew programming with with Wiimote on the PC and it's pretty hard to get a good FPS system going and I want to give MAJOR kudos to Eluan for getting the controls so perfect on the first shot!

I'd really like to see Q2, DOOM, Heretic, and HeXeN on the Wii and done by Eluan.--FUNKAMATIC (talk) 22:54, 25 June 2008 (CEST)

I dont understand.

I dont understand how to install this. can someone please explaim me? its not like installing other applications.

  • It's exactly like installing other apps. You have an apps folder with the binary, picture, and xml data. then in the root of the sd you have a folder named "ID1" with your config.cfg and your quake data from the original game. It's all covered in the instructions that come with the quake wii download. Flark 05:08, 27 June 2008 (CEST)

impulse 12

impulse 12 is declared in config.cfg, but it doesn't seem to work. How do I switch weapons backwards? --Fst 15:35, 27 June 2008 (CEST)