Difference between revisions of "Talk:Q2Rev"

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Looking for an even bigger challenge? Pick the best of these Quake 2 Engine Derivatives to port over to the Wii, thus providing even better graphics for Quake 2.
 
Looking for an even bigger challenge? Pick the best of these Quake 2 Engine Derivatives to port over to the Wii, thus providing even better graphics for Quake 2.
  
[url="http://en.wikipedia.org/wiki/Id_Tech_2#Derivative_engines"]http://en.wikipedia.org/wiki/Id_Tech_2#Derivative_engines[/url]
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[http://en.wikipedia.org/wiki/Id_Tech_2#Derivative_engines]
  
 
Or even port "CodeRED: Alien Arena" and "War$oW" (both Q2 engine) to the Wii!
 
Or even port "CodeRED: Alien Arena" and "War$oW" (both Q2 engine) to the Wii!
I'd be glad to see any of this (including vanilla Q2) finished. Keep it up :))
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I'd be glad to see any of this (including vanilla Q2) finished. Keep it up :)) [[User:Stroganoff|Stroganoff]] 23:27, 18 May 2009 (UTC)

Revision as of 01:27, 19 May 2009

This is great, i`ve been really waiting for this to come. just one question, where do i put my .pak0 and .pak1? JussiPik 17:34, 18 May 2009 (UTC)

Quake 2 Engine Enhancements

Looking for an even bigger challenge? Pick the best of these Quake 2 Engine Derivatives to port over to the Wii, thus providing even better graphics for Quake 2.

[1]

Or even port "CodeRED: Alien Arena" and "War$oW" (both Q2 engine) to the Wii! I'd be glad to see any of this (including vanilla Q2) finished. Keep it up :)) Stroganoff 23:27, 18 May 2009 (UTC)