Talk:OutRun (Cannonball engine)

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Hello, i have test with all files roms on real hardware... I have graphic bug => https://ibb.co/mgDEaz Cid2mizard (talk) 10:32, 20 August 2018 (CEST)

What region (PAL/NTSC/Japan/Korea) is your Wii and what video cables(composite/RGB/svideo/component) are you using? Does SNES9x GX in "original" video mode exhibit the same problem? Wuerfel 21 (talk) 14:32, 20 August 2018 (CEST)
I use Wii PAL with component for capture video, and same problem with SNES9x GX in "Original" video mode... Cid2mizard (talk) 17:07, 20 August 2018 (CEST)
That sounds like a problem with your capture device, not all of them support 240p video, but if you are using one of those, you probably can play the PC version instead ;) Wuerfel 21 (talk) 19:47, 20 August 2018 (CEST)

Problems running Outrun

Hi, I've not been able to get this working. The first problem I had was missing files (/outrun/config.xml, /outrun/res/tilepatch.bin, /outrun/res/tilemap.bin) which I found at https://github.com/djyt/cannonball/tree/v0.3/res . Now though the game seems to start, displaying "CANNONBALL - Wii Port!" before the screen goes blank and my TV tells me it's in an invalid video mode. Any advice much appreciated. Thanks Sammystag (talk) 11:50, 31 January 2019 (CET)

Oh, probably the same ol' 240p video problem. Some new TVs don't like it, especially over component. I should probably add a way to force 480i/480p... Also, you don't need those files. config.xml should(tm) be auto-generated and tilemap/tilepatch are for widescreen (which isn't implemented due to 4:4:4 resolution being limited to 320 (or less) wide). I don't have the latter two on my card and it works fine. --Wuerfel 21 (talk) 10:56, 17 February 2019 (CET)