Talk:Mad Bomber

Active discussions

hey, cool little games :) Djdynamite123

Balance board support for this would be really cool.--Arikado 17:28, 21 February 2009 (UTC)

Ok, I haven't played this yet (but I'm going to; it's like Kaboom!), but it says, "Hold the Wiimote(s) sideways." So you control the buckets by using the control pad? That's just not gonna be good! What this REALLY needs is the ability to control the buckets by using the Infra-Red pointer of the wiimote! The buckets should go where you point on the screen.... That would rock. And would allow for smoother/easier control. Or more twitchy. Or something. But it would definitely suit the game better than controlling it with a digital pad. --Mr. Reaper 01:01, 22 February 2009 (UTC)

Oh, I probably should of added that it is possible to use the sensor bar, sorry about that lol. Give it a try, it works alright. --MiniK 01:34, 22 February 2009 (UTC)
Ah, it does work like that! Cool. Now that I've tried it: The stereo sounds seem reversed. When I catch a bomb on the left side of the screen, I hear it from the right speaker, and vice-versa. Also, the buckets sometimes stop following my pointer, but it may be that I'm not pointing at the screen just right because aiming too high or low. It would be easier to keep pointing at the screen if there was a crosshair shown on the screen where the wiimote is pointing.... Just a red dot or something, so the player can make sure they are pointing correctly at the screen. --Mr. Reaper 02:39, 22 February 2009 (UTC)


This game was broken after recent updates to the HBC but I have uploaded a fix. Chris 10:30, 3 November 2009 (UTC)