Difference between revisions of "Talk:MAME Wii"

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(→‎0.3 problems: new section)
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It would be really, really useful to have a game compatibility list like the one for DOSBox ( http://wiibrew.org/wiki/DOSBox_Wii/Compatibility_List ). --[[User:Mr. Reaper|Mr. Reaper]] 20:04, 29 October 2009 (UTC)
 
It would be really, really useful to have a game compatibility list like the one for DOSBox ( http://wiibrew.org/wiki/DOSBox_Wii/Compatibility_List ). --[[User:Mr. Reaper|Mr. Reaper]] 20:04, 29 October 2009 (UTC)
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== 0.3 problems ==
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Please let me know if you cannot reproduce the problems or need more info.
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problems:
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*nunchuck doesn't work correctly. For some games seems like nunchuck is working in horizontal position, for some it doesn't work at all: example: Gunfight: nunchuck up/down makes the character move up-left/down-right, d-pad works ok. In green beret nunchuck left/right doesn't work at all, d-pad works ok. Bomb Jack acts similar to green beret.
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*following games crash: amidar and frogger (drivers/galdrvr.c: phoenix is a non-existant clone), dkong (drivers/dkong.c: hero is a non-existant clone), Gun.Smoke (World) - crashes: [http://img510.imageshack.us/img510/7618/img12502.jpg crash dump]
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inconveniences:
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*on US Wii screen is cut off a bit from top and bottom
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*if list roms on SD is bigger than the displayed list then you cannot choose a different rom without a keyboard (you have to type in a part of name to show the matches)
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Hope that helps! --[[User:Spec|Spec]] 03:35, 30 October 2009 (UTC)

Revision as of 05:35, 30 October 2009

I can download version 0.2, but the changelog on the bottom of the page is for version 1.1. What's up with that? --Spec 01:09, 29 October 2009 (UTC)

So I was able to run gyruss and mikie (both old konami games) with no problem. One thing is that nunchuck did not work for me: when running a game for the first time, on the initial screen that said "type in OK or move joy to the left to accept" (that shows for each game once) I needed to move left with nunchuck, but then in game I could only use D-pad not the nunchuck. I was able to use zipped roms, so that's good. As far as the explanation "Might add GX support later to make it less choppy" - it's a bit confusing - if this build uses SDL for Wii, that SDL already uses GX (am I wrong?), so you're already using GX by using SDL. -- Spec 01:28, 29 October 2009 (UTC)
Correction: Nunchuck did work for me to accept the note (you need to move left then right), but in game nunchuck and d-pad are not responding correctly. For example in green beret in first scene if i wanted to go left with nunchuck it didn't work. Something is not there. But it is a very good start I think --Spec 01:45, 29 October 2009 (UTC)
Also with this build being in early development as it is, it is already better than SDL MAME, so I would vote for you to take that page over... --Spec 01:29, 29 October 2009 (UTC)

It would be really, really useful to have a game compatibility list like the one for DOSBox ( http://wiibrew.org/wiki/DOSBox_Wii/Compatibility_List ). --Mr. Reaper 20:04, 29 October 2009 (UTC)

0.3 problems

Please let me know if you cannot reproduce the problems or need more info.

problems:

  • nunchuck doesn't work correctly. For some games seems like nunchuck is working in horizontal position, for some it doesn't work at all: example: Gunfight: nunchuck up/down makes the character move up-left/down-right, d-pad works ok. In green beret nunchuck left/right doesn't work at all, d-pad works ok. Bomb Jack acts similar to green beret.
  • following games crash: amidar and frogger (drivers/galdrvr.c: phoenix is a non-existant clone), dkong (drivers/dkong.c: hero is a non-existant clone), Gun.Smoke (World) - crashes: crash dump

inconveniences:

  • on US Wii screen is cut off a bit from top and bottom
  • if list roms on SD is bigger than the displayed list then you cannot choose a different rom without a keyboard (you have to type in a part of name to show the matches)

Hope that helps! --Spec 03:35, 30 October 2009 (UTC)