I'm curious. How does starlet handle Wii mode and gamecube mode? Also, are there other modes, such as a difference in access rights between the wii menu, and a running game?
The reason why I bring it up, is because I'm curious what kind of barriers Nintendo has put up to flashing firmware from within a game. (I understand that a flaw has been found in the code dubbed 'BOOT1' which could provide a hole in the chain of trust and open the door for custom firmware which doesn't bother doing security checks. But, can the NAND even be accessed from wii game mode?)