Difference between revisions of "Talk:IOS/QA"

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(New page: I'm curious. How does starlet handle Wii mode and gamecube mode? Also, are there other modes, such as a difference in access rights between the wii menu, and a running game? The reason ...)
 
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The reason why I bring it up, is because I'm curious what kind of barriers Nintendo has put up to flashing firmware from within a game.  (I understand that a flaw has been found in the code dubbed 'BOOT1' which could provide a hole in the chain of trust and open the door for custom firmware which doesn't bother doing security checks.  But, can the NAND even be accessed from wii game mode?)
 
The reason why I bring it up, is because I'm curious what kind of barriers Nintendo has put up to flashing firmware from within a game.  (I understand that a flaw has been found in the code dubbed 'BOOT1' which could provide a hole in the chain of trust and open the door for custom firmware which doesn't bother doing security checks.  But, can the NAND even be accessed from wii game mode?)
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*Some games do firmware updates. [[User:142.59.172.116|142.59.172.116]] 01:58, 13 February 2008 (PST)

Revision as of 11:58, 13 February 2008

I'm curious. How does starlet handle Wii mode and gamecube mode? Also, are there other modes, such as a difference in access rights between the wii menu, and a running game?

The reason why I bring it up, is because I'm curious what kind of barriers Nintendo has put up to flashing firmware from within a game. (I understand that a flaw has been found in the code dubbed 'BOOT1' which could provide a hole in the chain of trust and open the door for custom firmware which doesn't bother doing security checks. But, can the NAND even be accessed from wii game mode?)

  • Some games do firmware updates. 142.59.172.116 01:58, 13 February 2008 (PST)