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Dungeon Master, Wahooo. Oh well, close to it. --Threedays 09:09, 9 November 2008 (UTC)

Hey, this game is actually pretty neat, but some instructions would have been helpful! I played 4 times before I figured out you have to swing the wiimote like a sword in order to attack.

I suggest removing the ability to hold the wiimote sideways, since it only gets confusing when you need to select things in the menus (like for potions or keys) and you are holding it sideways. Also, sometimes after using a potion the orientation would suddenly change and think I was holding it sideways when I was still holding it normally (I'd press forward to move, but it would cause me to turn left instead). So just completely remove the ability to hold the wiimote sideways. And move the "run away" button from (2) to the (-) button so it's easier to reach when holding the wiimote normally.

Aside from that, some background music and sound effects would be cool. --Mr. Reaper 22:15, 20 November 2008 (UTC)