Talk:DOSBox Wii

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Dude, this look awesome. Everytime I see "Tantric" I know its a good project. If you need any beta testing doing, feel free to message me. Beegee7730 05:55, 7 May 2009 (UTC)

THIS IS the application I was expecting in Homebrew scene! Thanks for such a good job! raribeir 03:27PM, 14 May 2009 (GMT-3)


Does anyone else have problems with sound? Every game I tried worked to some degree of success, Digit! for example played sound effects fine, but the background music was very quiet, with occasional spurts of loud noise. Otherwise great job! Looking forward to some speed improvements if possible, but there's certainly enough power to get some DOS action going! - Shambler —Preceding unsigned comment added by Shambler (talkcontribs) Current revision as of 03:20, 11 May 2009 (UTC)

Yes, we are still having problems with sound. Speed is a bit slower than normal because DOSBox has no PowerPC dynamic recompiler. CarlKenner 13:26, 14 May 2009 (UTC)

Any plans on a frontend/GUI?

Not everyone (like me) has a USB keyboard, either from having older PCs and/or using laptops.Nintendo Maniac 64 04:24, 15 May 2009 (UTC)

Back in the old DOS days, there were many simple and complex frontends for DOS.... I've searched around to see if there are any good, easy ones and so far one of the smallest, simplest I've found is "The DOS Controller." Try Googling: "" and you'll find it easily. Just stick it in sd:\DOSBox\dc\ and add an entry at the bottom of the [autoexec] section in the sd:\DOSBox\dosbox.conf file that says: c:\dc\ and it will start automatically when you run DOSBox. You can then use the mouse (wiimote) to browse folders and files and run the exe's for the DOS games you want by double-clicking them. The wiimote mouse control seems kind of weird though; if you can't move the moust cursor any farther in one direction, you have to move it off the screen in the other direction first.... --Mr. Reaper 20:09, 15 May 2009 (UTC)
Turns out this doesn't really work anyway since the games I wanted to play need keyboard input to hit the "enter" key just to even get into the game (Duke Nukem 2 and Jill of the Jungle to name a few). An on-screen keyboard like what QuakeGX has when you hold a button could fix this.Nintendo Maniac 64 06:15, 18 May 2009 (UTC)
Yes, we do need to implement some method of doing keyboard input with the Wii Remote. Currently you can only control the Joystick and Mouse if you don't have a USB keyboard. I'm not sure how easy it would be to implement the frontend we have on the other emulators, since DOSBox uses SDL.
Anyway, if you want to start individual DOS applications from the homebrew channel, you can copy your apps/dosboxwii folder to another folder in the apps directory, then copy a dosbox.conf file into that directory and edit it to include things in the autoexec section. sd:/dosbox will be automatically mounted as D: and the new folder in the apps directory will be mounted as C:, although you can unmount them if you want with mount -u and then mount them however you want. Don't forget to change the xml file to show a different name in Homebrew Channel. This doesn't solve the need for keyboard input in some games though. CarlKenner 03:59, 18 May 2009 (UTC)
Mapping the most common keys to some unused buttons on the Wiimote would go a long way. Like "1" = "Escape" and "2" = "Enter" would let most games get configured and started. Additionally, it could be useful to have "-" = decrease frame skip and "+" = increase frame skip. [edit: and unless the sideways wiimote is going to be set up to work as a gamepad, the directional pad should be mapped to the cursor keys on a keyboard: up, down, left, right] --Mr. Reaper 06:09, 18 May 2009 (UTC)
But then this prevents the ability to use a sideways wiimote as a joystick.Nintendo Maniac 64 06:15, 18 May 2009 (UTC)
But the wiimote currently doesn't work as a joystick anyway... (just the nunchuck and classic controller do). Well, if the sideways wiimote is made to work as a joystick, then the +/- buttons should be for escape/enter. --Mr. Reaper 06:32, 18 May 2009 (UTC)
You could use a shareware version of Norton Commander 5 :) --Elisherer 12:14, 18 May 2009 (UTC)

One suggestion might be to have a frontend similar to Snes 9x GX come up first that has options like the following:

  • Dos prompt (leads to what we have now)
  • Programs (takes you to a menu where you can select programs/games that you have already programmed a string of commands into DOSBox. This also allows for the option of custom key bindings.)
  • Setup (pretty obvious)

If you wanted a standard "home menu" then you could give it the following options:

  • Dos Prompt (return to dos prompt)
  • Menu (return to above suggested menu)
  • Loader (return to loader)
  • Wii Menu (return to wii)

I don't now how feasible this all is, but with the addition of an onscreen keyboard this could completely remove the need for a USB keyboard. I also like the idea of custom key bindings as this would allow for more complex games like X-Wing to be useable with only a classic controller.TheTome 06:11, 19 May 2009 (UTC)

Classic controller would be cool, with custom key bindings (maybe for each game?) Beegee7730 06:23, 19 May 2009 (UTC)

Windows's 95!

As soon as i downloaded this i put windows 95 and windows 3.1 on my wii! very easy to do! who needs linux? best dam program ever! Aujakev 4:02 May 18, 2009 —Preceding undated comment added 01:06, 19 May 2009 (UTC).

How well does Win95 run on the wii? And how about old Windows games? Hmm... and how about Internet Explorer 5?? --Mr. Reaper 23:05, 18 May 2009 (UTC)

I dont know about internet explorer becuse i dont have the internet a my house (and there is no network support), but windows 95 runs very well. you have to type in lot of comands but the end result is amazing! I only ran games like mine sweeper and solatare, but I'll try to run games like the Halo 1 Demo, and if that ran fine, im goinging to try the sims 2! it's worth a shot right? Aujakev 2:56 PM, 19 May 2009 (UTC) —Preceding undated comment added 20:00, 19 May 2009 (UTC).

I've tried getting Windows 95 installed and running, but haven't had much luck even on the PC port of DOSBox. A step-by-step walkthrough would be much appreciated if you are so inclined. Theviolator 3:45 PM, May 19, 2009 —Preceding undated comment added 20:47, 19 May 2009 (UTC).

Here you go. Walk through --Aujakev 21:29, 19 May 2009 (UTC)

I have not found a way to create an .img file of anything other than a floppy disk. I've found utilities for Linux that can create .img files from hard drives, but this does not appear to be an option when running Windows. The closest I can seem to get is a Virtual PC .vhd file or a Virtualbox .vdi, neither of which are supported in DOSBox.

[edit] Nevermind, I was able to find one pre-made, and substituted my actual Windows 95 key. I still can't find a way to make one from scratch, though. Theviolator 8:38 PM, May 19, 2009 —Preceding undated comment added 01:37, 20 May 2009 (UTC).

I follow the Aujakev walkthough for windows 95, but after the Windows95 logo the program hangs, all becomes nothing more than a black screen =(, I boot w95 from a 2GB USB pendrive (about 200mb free or so), I even tried run it from my SDbut I got the same result. I'm using a 200mb w95.img version. Thanks --TunaLover 20:30, 20 may 2009 (UTC)