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1,509 bytes added ,  04:52, 29 November 2011
I may have figured out the issue that Atariangamer had. The game seems to work on an SD card but when loaded on an SDHC it displays corrupted graphics.--[[User:Csanii|Csanii]] 00:52, 9 March 2009 (UTC)
== Progress ==
Things have been very quiet on this game for a long time now. Is it still going or has it become vapourware!? [[User:Mr_Nick666|Mr_Nick666]] 09:26, 24 March 2009 (GMT)
== Appreciation ==
Nice changes in v2, and this game certainly is SMASHING! --[[User:Djdynamite123|djdynamite123]] 22:37, 15 October 2009 (UTC)
== IR still not pointing properly ==
The IR pointer is still not pointing correctly, as mentioned above in the comments for v1 - you have to point well above where you actually want the pointer to be. Other than that, this is one great looking game! --[[User:Buddypepper|Buddypepper]] 13:59, 16 October 2009 (UTC)
: I suggest adding aim calibration. GhostSquad and HouseOfTheDead both have that option and it works great (I can play HotD without aiming cursor) --[[User:Daid|Daid]] 15:35, 16 October 2009 (UTC)
I have to second Buddypepper's request - the offset aiming is driving me crazy. Some sort of calibration would be appreciated. - [[User:Jarsonic|Jarsonic]] 20:16, 27 December 2009 (UTC)
Hm. Still wishing for an update to fix the aiming offset. I have to aim really high and to the left (off the screen even) to get the cursor centered on the screen.... --[[User:Mr. Reaper|Mr. Reaper]] 04:52, 29 November 2011 (CET)
== Source Code ==
Have you considered releasing the source to Smashing? I think it would be a great resource for others learning how to do 3D on the Wii. By the way, it's an excellent game! [[User:Tpw rules|tpw_rules]] 03:03, 5 March 2010 (UTC)


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