Snes9x GX
This is an old revision of this page, as edited by Zaccret (talk | contribs) at 10:10, 7 November 2008. It may differ significantly from the current revision. |
SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric.
Contents
Features
- Based on Snes9x 1.51 - superior ROM compatibility
- Wiimote, Nunchuk, Classic, and Gamecube controller support
- SNES Superscope, Mouse, Justifier support
- Cheat support
- Auto Load/Save Game Snapshots and SRAM
- Custom controller configurations
- SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
- Autodetect PAL/NTSC, 16:9 widescreen support, filtered/unfiltered video modes
- Turbo Mode - up to 2x the normal speed
- Zoom option to zoom in/out
- Open Source!
Setup & Installation
Unzip the archive. You will find the following folders inside:
- apps - Contains Homebrew Channel ready files (see Homebrew Channel instructions below)
- executables - Contains Gamecube / Wii DOL files (for loading from other methods)
- snes9x - Contains the directory structure required for storing roms, saves, and cheats (see below)
Via Homebrew Channel
The most popular method of running homebrew on the Wii is through the Homebrew Channel. If you already have the channel installed, just copy over the apps folder included in the archive into the root of your SD card.
Remember to also create the snes9x directory structure required. See above.
ROMS, Preferences, Saves, and Cheats
By default, roms are loaded from "snes9x/roms/", saves and preferences are stored in "snes9x/saves/", and cheats are loaded from "/snes9x/cheats/".
Your SNES rom images must be in the Super Magicom (SMC) or FIG format. Generally, all images you find will be in this format, but if you run across one that isn't please download RTOOL which will allow you to convert the image into SMC format. Cheats must be placed in the cheats folder and named identically to the ROM name, except with a CHT extension.
On the Wii, you can load roms from SD card (Front SD or SD Gecko), USB, DVD, or SMB share. Note that if you are using the Homebrew Channel, to load from USB, DVD, or SMB you will first have to load Snes9xGx from SD, and then set your load method preference. To load roms from a Windows network share (SMB) you will have to edit snes9xGX.xml on your SD card with your network settings, or edit s9xconfig.cpp from the source code and compile. If you edit and compile the source, you can use wiiload and the Homebrew Channel to load and play Snes9xGx completely over the network, without needing an SD card.
Network support
Using Snes9x via network requires that your Wii is configured on your wireless network, and that you've set up a file share. Tutorials for setting up a file share in Windows XP and Windows Vista are available. Using SMB support requires that you provide a username, password, share name, and IP address to log in to the file server (in snes9xGX.xml). This XML file is created for you upon first loading the emulator and entering/exiting Preferences. If you have problems using just a username, you can try appending a workgroup name. You can use a bogus workgroup, but some functions may perform better if the workgroups match between client and server. Here's an example snippet for your XML configuration file:
<section name="Network" description="Network Settings"> <setting name="smbip" value="192.168.4.19" description="Share Computer IP" /> <setting name="smbshare" value="wiifiles" description="Share Name" /> <setting name="smbuser" value="WORKGROUP\wii" description="Share Username" /> <setting name="smbpwd" value="yourPassword" description="Share Password" /> </section>
Official Release Thread/Support Forum
Official Support Forum/Release Thread @ TehSkeen
Controls
![]() |
![]() |
![]() ![]() |
![]() |
Action |
![]() ![]() ![]() |
![]() ![]() |
![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
Navigate line per line Up/Down |
![]() |
![]() |
![]() |
![]() |
Enter to the selected menu or change selected option |
![]() |
![]() |
![]() |
![]() |
Back to previous menu |
In File explorer
![]() |
![]() |
![]() ![]() |
![]() |
Action |
![]() ![]() ![]() |
![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
Navigate line per line Up/Down |
![]() ![]() ![]() |
![]() ![]() |
![]() ![]() ![]() |
![]() ![]() |
Down/Up one full page |
![]() |
![]() |
![]() |
![]() |
Select item (directory or file) |
![]() |
![]() |
![]() |
![]() |
Back to previous directory |
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
Emulator menu |
In game (by default)
These controls can be changed in "Controller Configuration" menu.
![]() |
![]() |
![]() ![]() |
![]() |
Action |
![]() ![]() |
![]() |
![]() ![]() |
![]() ![]() |
Snes DPad |
![]() |
![]() |
![]() |
![]() |
Y |
![]() |
![]() |
![]() |
![]() |
B |
![]() |
![]() |
![]() |
![]() |
A |
![]() |
![]() |
![]() |
![]() |
X |
![]() |
![]() |
![]() |
![]() |
SELECT |
![]() |
![]() |
![]() |
![]() |
START |
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
Emulator menu |
![]() |
![]() |
![]() |
LT | |
![]() |
![]() |
![]() |
RT | |
![]() |
![]() |
Turbo Mode | ||
![]() |
![]() |
Zoom In/out |
In game (Superscope)
![]() |
![]() |
Action |
![]() |
![]() |
Aim |
![]() |
![]() |
Fire button |
![]() |
![]() |
Cursor button |
![]() |
![]() |
Aim Offscreen |
![]() |
![]() |
Turbo ON |
![]() |
![]() |
Turbo OFF |
In game (Mouse)
![]() |
![]() |
Action |
![]() |
![]() |
Move the cursor |
![]() |
![]() |
Left click |
![]() |
![]() |
Right click |
In game (Justifier)
![]() |
![]() |
Action |
![]() |
![]() |
Aim |
![]() |
![]() |
Fire button |
![]() |
![]() |
Aim Offscreen |
![]() |
![]() |
Start |
History
006 - October 15, 2008
Tantric
- added: 480p for GameCube
- added: Sound sync
- added: 7z support
- changed: Faster SD/USB access (readahead cache enabled)
- fixed: Video offset issues
- fixed: BS-X games work now
- fixed: Wii DVD works now
- fixed: DVD re-enabled for GameCube
- fixed: Nunchuk analog stick issues
- fixed: Many crashes, memory leaks, etc
michniewski
- added: Video shift options
- changed: Turn DVD motor off option re-enabled for GameCube
005 - September 23, 2008
michniewski
- added: Superscope/mouse/justifier support, with Wii remote
- added: 3 render modes - Original, Filtered, Unfiltered
- added: widescreen compensation option
- added: DVD support on the Wii (note that many users are currently reporting problems loading from DVD- fixed in next revision)
- changed: zoom - limited range, added reset zoom option
Tantric
- added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
- added: cheats menu! Loads .CHT file from /snes9x/cheats folder, .CHT file name must match file name of ROM
- added: load/save preference selector. ROM, SRAM, Freeze, and preferences are saved/loaded according to these
- added: preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into snes9xGX.xml, or edit s9xconfig.cpp from the source code and compile.
- added: 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
- added: ROM Information page
- added: Game Menu - all game-specific options are here now: SRAM save/load, Snapshot save/load, game reload, etc
- added: Credits page
- fixed: sd gecko works now
- fixed: full USB support
- changed: menu structure
- changed: preferences are now loaded and saved in XML format. You can open snes9xGX.xml edit all settings, including some not available within the program
- changed: if Home button is pressed when a game is running, Game Menu pops up
- changed: if preferences can't be loaded at the start and/or are reset, preferences menu pops up - remove to save your preferences!
- changed: SRAM load - game reloaded automatically after loading SRAM
004 - August 5, 2008
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
003 - July 25, 2008
- added: alphabetical file sorting
- added: background logo/backdrop + nicer menus
- added: scrolling in ROM selector
- fixed: switching between pal/ntsc ROMS doesn't mess up timings
- fixed: GC controller config works now
- fixed: freeze autoloading on ROM load
- fixed: zipped ROMS should now load in a reasonable time
- fixed: precompiled dols for autosaving to various locations (see readme)
- changed: GC default quickload slot (to sd) (thanks kerframil)
- changed: default load/save dirs are now "/snes9x/roms" and "/snes9x/saves/" (thanks kerframil)
- changed: Classic X and Y defaults aren't switched
- changed: if autosave is enabled, it doesn't ask to save SRAM anymore. It is saved in the background.
- updated README
002 - July 21, 2008
- added: classic and nunchuk support
- added: all controllers can now be configured
- added: GC version (untested)
- changed: mappings are no longer stored in SRAM, but in config file. This means no per-game configurations, but one global config per controller.
- one makefile to make all versions. (thanks to snes9x143 SVN)
001 - July 12, 2008
- compiles with latest devkitppc (r15)
- now uses libfat (can use front sd slot on wii)
- updated menu items a bit
- wiimote support
- fixed: autoload sram/freeze
- fixed: rom plays immediately after loading
Third party releases
Unofficial version with more archive format support
Supports the following formats in addition to ZIP:
- gzip (.gz, .tar.gz)
- bzip2 (.bz2, .tar.bz2)
- JMA (similar to 7zip, but with better compression)
Download with source: http://wiibrew.org/wiki/Image:SNES9xGX_Archive_Edition.tar.bz2
Based on version 004.
Links
- You can find cheat files (CHT) on CheatZILLA, zsnes, zsnes and pushstart.
- You can find cheat code to create your own CHT file in GS central.
- You can find some informations of the best SNES games in RacketBOY site.