Difference between revisions of "SMSPlus"

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[http://tehskeen.com/forums/showthread.php?threadid=4209&page=1 TehSkeen Thread]
 
[http://tehskeen.com/forums/showthread.php?threadid=4209&page=1 TehSkeen Thread]
 
| source = [https://smsplus-gx.bountysource.com/ Bounty Source]
 
| source = [https://smsplus-gx.bountysource.com/ Bounty Source]
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| peripherals = {{GCNController}} {{FrontSD}} [[Image:SDGecko.svg|100px|right|Loads files from the SD Gecko]] [[Image:GCMemCard.svg|100px|right|Saves to the GC Memory Card]]
 
}}
 
}}
[[Image:GCNController.svg|100px|right|GameCube Controller]]
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[[Image:FrontSD.svg|100px|right|Loads files from the Front SD slot]]
 
[[Image:SDGecko.svg|100px|right|Loads files from the SD Gecko]]
 
[[Image:GCMemCard.svg|100px|right|Saves to the GC Memory Card]]
 
  
 
A Sega Master System/Game Gear Emulator for the Wii.
 
A Sega Master System/Game Gear Emulator for the Wii.

Revision as of 00:01, 11 May 2008

Template:Infobox homebrewapp


A Sega Master System/Game Gear Emulator for the Wii.

MasterSystem.gif

Information

  • Creator: Eke-eke
  • Accessories needed: GameCube controller, SD Card
  • Best PAL mode: ?
  • Button to return to loader: N/A
  • Loaders useable: Twilight Hack, Geckoloader, Front SD ELF Loader
  • Installation for Zelda Chainloader: Install as usual
  • Software type: Emulation
  • Supports Zip compressed rom images.

Installation

  • Place the smsplus_wii.elf file on your SD Card (rename to boot.elf if you want it to load it directly, or use your favourite elf loader).
  • Create the directory /smsplus at the root of your SD Card.
  • Create the directory /smsplus/roms on your SD Card and copy your ROM files there.
  • Please note that you cannot currently save your progress onto the front SD Card slot.
  • Insert your SD Card into the Wii and run SMSPlus using your chosen method (Twilight Hack).
  • Select Load New Game from the Main Menu to load a ROM.
  • Select Play Game from the Main Menu to begin playing the game.

Controls

  • Z: Return to SMSPlus' menu
  • A: Button 1
  • B: Button 2
  • L+R (In Game): Restart Game
  • Start: Pause

ChangeLog

2008.04.19

[SMS, GG] 
- fixed VDP init when loading savestate: fix graphics in games using TMS9918 mode 
- added port $3E emulation and full SMS BIOS support (see user notes) 
- implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode 
- updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over"  screen & Robocop 3 "pause" bug 
- corrected PAL CPU clock value 
- modified FM Unit detection: fix FM music in many japanese games 
- added full overscan emulation: when enabled, aspect ratio is exactly like on original hardware, including borders (horizontal borders are generally completely hidden under TV edges) 
- corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode 
- improved Codemasters Mapper emulation: fix Excellent Dizzy Collection & Ernie Els Golf 
- added Korean Mapper emulation: fix Sangokushi III & Dodgeball King 
- adjusted SMS color palette values (compared side by side with a real PAL SMS 2) 
- fixed Hcounter table (thanks to FluBBa) 
[NGC/Wii] 
- added support for original video mode (240p/288p): this makes games looking exactly like on  original hardware (including scanlines) 
- added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes 
- added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio 
- added "Border" option to enable/disable borders color emulation 
- added "Palette" option to let you choose the Brightness level: RVB (darkest), Normal , Bright 
- added Wii mode support (including front SD rom loading with LFN, TP reload, ...) 
- added EURGB60 & PAL 50hz TV modes support 
- added 480p (progressive) rendering mode support in Wii mode (not supported by the PAL60 version, use the other one !)

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