RetroArch Wii

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RetroArch Wii
Retroarch icon.png
General
Author(s)Themaister, Squarepusher, Toad King
TypeMulti-System Emulator
Version0.9.7.1
Links
Download
Website
Source
Peripherals
Wiimote.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot USB mass storage device


RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight and portable. This Wii port can run cores for a large number of systems, including CPS1, CPS2, and NEOGEO.

Overview

The following emulators/games have been ported to RetroArch and are included in the Wii release of RetroArch:

  • Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.26]
  • FCEUmm (Nintendo Entertainment System) [recent SVN version]
  • Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP]
  • Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0]
  • SNES9x Next (Super Nintendo/Super Famicom)
  • VBA Next (Game Boy Advance)
  • Prboom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom)
  • Mednafen PCE Fast (PC Engine/PC Engine CD/Turbografx 16)
  • Mednafen Wonderswan (WonderSwan/WonderSwan Color/WonderSwan Crystal)

Install

Copy the entire directory (retroarch-wii) to your SD card in your 'apps' directory. Start up the Homebrew Channel and start up RetroArch Wii from there.

On first startup, RetroArch will create a folder in the root of your storage device called 'retroarch'. All RetroArch configuration files are stored here.

You can now select a ROM that this core supports and load it in the Filebrowser.

Selecting Cores

RetroArch will select one of the dozen or so emulator/game cores on start-up. The name of the core currently loaded will be shown at the bottom side of the screen. To select a different core - go to the Settings menu (see 'Ingame controls'). Select the option 'Core' and hit the A button. A filebrowser will appear where you can select a different core. Press A to switch to the emulator/game core.

After doing so, select 'Restart RetroArch' to load the newly selected core.

Controls

RetroArch Wii will create a new input config file for each core you load. All input settings will be saved when RetroArch exits.

NOTE: When starting up a new core for the first time, you might have to first initialize the input settings. Go to the Settings menu (see 'Ingame controls') and go to 'Controller #number config'. Re-set the 'Device' by going back and forth between a previous device. The controls will be automatically applied.

This only has to be done once per core.

Troubleshooting

  • Some GBA games don't run at fullspeed on Wii (VBA Next is a RetroConsole Level 2 emulator port). It will be replaced by a port of gpSP in the near future.
  • The biggest Neo-Geo ROMs that can be loaded are around 23+MB in size, such as Real Bout Fatal Fury 1 and King of Fighters '96.

Changelog

v0.9.7.2 (SNES9X-NEXT ONLY)

  • Fixed Tales of Phantasia not running
  • Fixed Robocop 3 not progressing past the title screen (backported echo buffer patch)
  • Fixed broken color addition (odd non-transparent tile patches in Zelda 3 and others)
  • Freed up some more RAM for Gamecube port
  • Some miscellanous speed hacks added

v0.9.7.1

  • (FBAcores CPS1) Sound crackling/popping fixed
  • (FBACores CPS2) Sound crackling/popping fixed
  • (FBACores NeoGeo) Sound crackling/popping fixed
  • Fixed left/right audio channels being in reverse issue
  • Filebrowser now filters by core supported extensions
  • Fixed filebrowser performance issues in v0.9.7

v0.9.7

  • (Wii) Made a Wii port.
  • (LIBRETRO) Added Mednafen PCE FAST, and Mednafen Wonderswan cores
  • (Genesis Plus GX) Updated to v1.7.0
  • Improved stability / error trapping
  • ZIP extract modes expanded - it can extract the contents of a ZIP file to the current directory, and/or extract to current dir and immediately load the first ROM/game file.
  • Too many things to mention