Quake Wii

From WiiBrew
Jump to navigation Jump to search
[[Quake 0.08|Download]]
[[Quake 0.08 Source|Source]]
Wiimote1.svg SensorBar.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller Wii Zapper USB Keyboard Loads files from SDHC cards in the Front SD slot Local WiFi Internet

A branch of Eluan's QuakeGX port.

Release Notes

Piko GX 0.08

  • Initial USB Keyboard support. (Note: Some keyboards will cause QuakeWii to hang on start up, if you are stuck at a black screen when you start, unplug your keyboard.)
  • The OSK keyboards repeat delay is now a cvar, you can change it in the configuration file, a menu entry will come soon. Default delay is 0.25 seconds.

Piko GX 0.07

  • The player skins will be set to the ranger's default skin, until I can get player colors working correctly.
  • Bug fixes.

Piko GX 0.06

  • Gamecube controller enabled, no default bindings.
  • Classic controller enabled, no default bindings.
  • Improved controller input detection.
  • Configurations will be saved.
  • Input code clean up.
  • Bug fixes.

Piko GX 0.05

  • Fixed compatibility bugs with libogc 1.7.*.
  • TCP Client enabled, thanks Q1Rev.
  • Better nunchuck controls.
  • Shouldn't need nunchuck reattached to be detected.
  • Removed old file system access methods.
  • Bug fixes.


(GX 1.00)

  • Loading id1 data from USB drive, or DVD.
  • Being able to host network games.
  • Connection to master server to get Quake-Wii server list.
  • Redone menus using WiiGUI.
  • In menu mod loading, or configuration file so you can execute QuakeGX with different arguments.
  • Ability to use Classic controller, and Balance board for controls.
  • Keyboard Support -DONE
  • Mouse Support