Difference between revisions of "QuakeGX"

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| desc        = Quake port for the Wii
 
| desc        = Quake port for the Wii
 
| type        = Port/Game
 
| type        = Port/Game
| author      = Eluan
+
| author      = 0wxw0
 
| download    = [http://download40.mediafire.com/tqhdj9wj4j2g/bhyxw19iqzy/Quake.rar Google Code]
 
| download    = [http://download40.mediafire.com/tqhdj9wj4j2g/bhyxw19iqzy/Quake.rar Google Code]
 
| source      = [http://code.google.com/p/quake-gamecube/source/checkout Google Code]
 
| source      = [http://code.google.com/p/quake-gamecube/source/checkout Google Code]
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}}
 
}}
  
This is a port of '''Quake''' to the Wii based on the GC Quake port by Peter Mackay.  
+
This is a port of '''Quake''' to the Wii based on the GC Quake port, also by 0wxw0.  
  
 
== Instructions ==
 
== Instructions ==

Revision as of 17:13, 2 July 2008

Template:Infobox homebrewapp

This is a port of Quake to the Wii based on the GC Quake port, also by 0wxw0.

Instructions

  • Download and extract the ID1 folder to the root of your SD card.
  • Extract the "quake" folder to your apps folder
  • Make sure filenames are all uppercase.
  • Launch Quake.dol using your method of choice.

Release Notes - GX 0.02

  • This is the full version with the Vispatch clear water mod installed.
  • Hardware graphics acceleration fully functional to glquake original specs.
  • A flaw is that you have to disconnect and reconnect the nunchuk when the game loads
  • If you have the software rendering installed on your sd card, please delete ID1/CONFIG.CFG before playing this version OR restore the default settings using the Options Menu. This is necessary because the Wiimote button mapping has changed.
  • Still has one bug, may hang after several levels played. Please save often and don't play dozens of levels in one sit. If any split-second hang occurs, it's sign that it may freeze completely soon. I recommend saving your progress and exiting to the loader, then reloading the game.